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normalize includes: zone
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+13
-17
@@ -15,22 +15,21 @@
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef ENTITY_H
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#define ENTITY_H
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#include <unordered_map>
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#pragma once
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#include "common/bodytypes.h"
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#include "common/emu_constants.h"
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#include "common/eq_constants.h"
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#include "common/linked_list.h"
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#include "common/servertalk.h"
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#include "common/types.h"
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#include "zone/common.h"
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#include "zone/position.h"
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#include "zone/zonedump.h"
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#include <queue>
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#include "../common/types.h"
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#include "../common/linked_list.h"
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#include "../common/servertalk.h"
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#include "../common/bodytypes.h"
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#include "../common/eq_constants.h"
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#include "../common/emu_constants.h"
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#include "position.h"
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#include "zonedump.h"
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#include "common.h"
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#include <unordered_map>
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class Encounter;
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class Beacon;
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@@ -653,6 +652,3 @@ private:
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NewSpawn_Struct* data;
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Client* pSendTo;
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};
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#endif
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