normalize includes: zone

This commit is contained in:
brainiac
2025-12-18 00:59:27 -08:00
committed by Alex
parent 552a908f92
commit 7fe49b5630
278 changed files with 2431 additions and 2901 deletions
+42 -56
View File
@@ -15,65 +15,51 @@ along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../common/global_define.h"
#include "../common/eqemu_logsys.h"
#include "../common/opcodemgr.h"
#include "../common/raid.h"
#include "client.h"
#include "common/data_bucket.h"
#include "common/data_verification.h"
#include "common/eqemu_logsys.h"
#include "common/events/player_event_logs.h"
#include "common/opcodemgr.h"
#include "common/raid.h"
#include "common/rdtsc.h"
#include "common/repositories/account_repository.h"
#include "common/repositories/adventure_members_repository.h"
#include "common/repositories/buyer_buy_lines_repository.h"
#include "common/repositories/character_corpses_repository.h"
#include "common/repositories/character_instance_safereturns_repository.h"
#include "common/repositories/character_pet_name_repository.h"
#include "common/repositories/character_stats_record_repository.h"
#include "common/repositories/criteria/content_filter_criteria.h"
#include "common/repositories/guild_tributes_repository.h"
#include "common/repositories/tradeskill_recipe_entries_repository.h"
#include "common/rulesys.h"
#include "common/shared_tasks.h"
#include "zone/bot.h"
#include "zone/dialogue_window.h"
#include "zone/dynamic_zone.h"
#include "zone/event_codes.h"
#include "zone/gm_commands/door_manipulation.h"
#include "zone/gm_commands/object_manipulation.h"
#include "zone/guild_mgr.h"
#include "zone/merc.h"
#include "zone/mob_movement_manager.h"
#include "zone/petitions.h"
#include "zone/queryserv.h"
#include "zone/quest_parser_collection.h"
#include "zone/string_ids.h"
#include "zone/titles.h"
#include "zone/water_map.h"
#include "zone/worldserver.h"
#include "zone/zone.h"
#include "zlib.h"
#include <cstdio>
#include <iomanip>
#include <iostream>
#include <math.h>
#include <numbers>
#include <set>
#include <stdio.h>
#include <string.h>
#include <zlib.h>
#include "bot.h"
#ifdef _WINDOWS
#define snprintf _snprintf
#define strncasecmp _strnicmp
#define strcasecmp _stricmp
#else
#include <pthread.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>
#endif
#include "../common/data_verification.h"
#include "../common/rdtsc.h"
#include "../common/data_bucket.h"
#include "dynamic_zone.h"
#include "event_codes.h"
#include "guild_mgr.h"
#include "merc.h"
#include "petitions.h"
#include "queryserv.h"
#include "quest_parser_collection.h"
#include "string_ids.h"
#include "titles.h"
#include "water_map.h"
#include "worldserver.h"
#include "zone.h"
#include "mob_movement_manager.h"
#include "../common/repositories/character_instance_safereturns_repository.h"
#include "../common/repositories/criteria/content_filter_criteria.h"
#include "../common/shared_tasks.h"
#include "gm_commands/door_manipulation.h"
#include "gm_commands/object_manipulation.h"
#include "client.h"
#include "../common/repositories/account_repository.h"
#include "../common/repositories/character_corpses_repository.h"
#include "../common/repositories/guild_tributes_repository.h"
#include "../common/repositories/buyer_buy_lines_repository.h"
#include "../common/repositories/character_pet_name_repository.h"
#include "../common/repositories/tradeskill_recipe_entries_repository.h"
#include "../common/events/player_event_logs.h"
#include "../common/repositories/character_stats_record_repository.h"
#include "dialogue_window.h"
#include "../common/rulesys.h"
#include "../common/repositories/adventure_members_repository.h"
extern QueryServ* QServ;
extern Zone* zone;
@@ -4925,7 +4911,7 @@ void Client::Handle_OP_ClientUpdate(const EQApplicationPacket *app) {
// Calculate angle from boat heading to EQ heading
double theta = std::fmod(((boat->GetHeading() * 360.0) / 512.0),360.0);
double thetar = (theta * M_PI) / 180.0;
double thetar = (theta * std::numbers::pi) / 180.0;
// Boat cx is inverted (positive to left)
// Boat cy is normal (positive toward heading)