normalize includes: zone

This commit is contained in:
brainiac
2025-12-18 00:59:27 -08:00
committed by Alex
parent 552a908f92
commit 7fe49b5630
278 changed files with 2431 additions and 2901 deletions
+38 -51
View File
@@ -15,8 +15,8 @@
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef CLIENT_H
#define CLIENT_H
#pragma once
class Client;
class EQApplicationPacket;
@@ -38,59 +38,48 @@ namespace EQ
struct ItemData;
}
#include "../common/timer.h"
#include "../common/ptimer.h"
#include "../common/emu_opcodes.h"
#include "../common/eq_packet_structs.h"
#include "../common/emu_constants.h"
#include "../common/eq_stream_intf.h"
#include "../common/eq_packet.h"
#include "../common/linked_list.h"
#include "../common/extprofile.h"
#include "../common/races.h"
#include "../common/seperator.h"
#include "../common/inventory_profile.h"
#include "../common/guilds.h"
//#include "../common/item_data.h"
#include "xtargetautohaters.h"
#include "aggromanager.h"
#include "zone/aggromanager.h"
#include "zone/bot_structs.h"
#include "zone/cheat_manager.h"
#include "zone/common.h"
#include "zone/merc.h"
#include "zone/mob.h"
#include "zone/qglobals.h"
#include "zone/questmgr.h"
#include "zone/task_client_state.h"
#include "zone/task_manager.h"
#include "zone/xtargetautohaters.h"
#include "zone/zone.h"
#include "zone/zonedb.h"
#include "common.h"
#include "merc.h"
#include "mob.h"
#include "qglobals.h"
#include "questmgr.h"
#include "zone.h"
#include "zonedb.h"
#include "../common/zone_store.h"
#include "task_manager.h"
#include "task_client_state.h"
#include "cheat_manager.h"
#include "../common/events/player_events.h"
#include "../common/data_verification.h"
#include "../common/repositories/character_parcels_repository.h"
#include "../common/repositories/trader_repository.h"
#include "../common/guild_base.h"
#include "../common/repositories/buyer_buy_lines_repository.h"
#include "../common/repositories/character_evolving_items_repository.h"
#include "../common/repositories/player_titlesets_repository.h"
#include "common/data_verification.h"
#include "common/emu_constants.h"
#include "common/emu_opcodes.h"
#include "common/eq_packet_structs.h"
#include "common/eq_packet.h"
#include "common/eq_stream_intf.h"
#include "common/events/player_events.h"
#include "common/extprofile.h"
#include "common/guild_base.h"
#include "common/guilds.h"
#include "common/inventory_profile.h"
#include "common/linked_list.h"
#include "common/ptimer.h"
#include "common/races.h"
#include "common/repositories/buyer_buy_lines_repository.h"
#include "common/repositories/character_evolving_items_repository.h"
#include "common/repositories/character_parcels_repository.h"
#include "common/repositories/player_titlesets_repository.h"
#include "common/repositories/trader_repository.h"
#include "common/seperator.h"
#include "common/timer.h"
#include "common/zone_store.h"
#include "bot_structs.h"
#ifdef _WINDOWS
// since windows defines these within windef.h (which windows.h include)
// we are required to undefine these to use min and max from <algorithm>
#undef min
#undef max
#endif
#include <float.h>
#include <cfloat>
#include <set>
#include <algorithm>
#include <memory>
#include <deque>
#include <ctime>
#define CLIENT_LD_TIMEOUT 30000 // length of time client stays in zone after LDing
#define TARGETING_RANGE 200 // range for /assist and /target
@@ -2434,5 +2423,3 @@ public:
void CheckAutoIdleAFK(PlayerPositionUpdateClient_Struct *p);
void SyncWorldPositionsToClient(bool ignore_idle = false);
};
#endif