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normalize includes: zone
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+7
-10
@@ -1,14 +1,14 @@
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#ifndef AURA_H
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#define AURA_H
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#pragma once
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#include "common/timer.h"
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#include "common/types.h"
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#include "zone/mob.h"
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#include "zone/npc.h"
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#include <functional>
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#include <set>
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#include "mob.h"
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#include "npc.h"
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#include "../common/types.h"
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#include "../common/timer.h"
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class Group;
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class Raid;
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class Mob;
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@@ -86,6 +86,3 @@ private:
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std::set<int> casted_on; // we keep track of the other entities we've casted on
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std::set<int> spawned_for;
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};
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#endif /* !AURA_H */
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