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normalize includes: zone
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@@ -1,5 +1,4 @@
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#ifndef AA_H
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#define AA_H
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#pragma once
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#define MAX_SWARM_PETS 12 //this can change as long as you make more coords (swarm_pet_x/swarm_pet_y)
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#define WAKE_THE_DEAD_NPCTYPEID 500 //We use first pet in pets table as a template
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@@ -1556,5 +1555,3 @@ enum AATimers
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aaTimerWarcry,
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aaTimerMax
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};
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#endif
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