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https://github.com/EQEmu/Server.git
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Tons of renames
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#ifndef CLIENT62_H_
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#define CLIENT62_H_
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#include "../struct_strategy.h"
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#include "../item.h"
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class EQStreamIdentifier;
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namespace Client62 {
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//these are the only public member of this namespace.
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extern void Register(EQStreamIdentifier &into);
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extern void Reload();
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//you should not directly access anything below..
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//I just dont feel like making a seperate header for it.
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class Strategy : public StructStrategy {
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public:
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Strategy();
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protected:
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virtual std::string Describe() const;
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virtual const EQClientVersion ClientVersion() const;
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//magic macro to declare our opcode processors
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#include "ss_declare.h"
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#include "client62_ops.h"
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};
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};
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#endif /*CLIENT62_H_*/
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