Tons of renames

This commit is contained in:
KimLS
2014-08-21 19:33:02 -07:00
parent e429260763
commit 7fc21b9e3a
224 changed files with 424 additions and 2857 deletions
+11 -11
View File
@@ -1,17 +1,17 @@
#include "../debug.h"
#include "Client62.h"
#include "client62.h"
#include "../opcodemgr.h"
#include "../logsys.h"
#include "../EQStreamIdent.h"
#include "../eq_stream_ident.h"
#include "../crc32.h"
#include "../eq_packet_structs.h"
#include "../MiscFunctions.h"
#include "../StringUtil.h"
#include "../Item.h"
#include "../misc_functions.h"
#include "../string_util.h"
#include "../item.h"
#include "../clientversions.h"
#include "Client62_structs.h"
#include "client62_structs.h"
namespace Client62 {
@@ -84,8 +84,8 @@ Strategy::Strategy()
: StructStrategy()
{
//all opcodes default to passthrough.
#include "SSRegister.h"
#include "Client62_ops.h"
#include "ss_register.h"
#include "client62_ops.h"
}
std::string Strategy::Describe() const {
@@ -100,7 +100,7 @@ const EQClientVersion Strategy::ClientVersion() const
return EQClient62;
}
#include "SSDefine.h"
#include "ss_define.h"
/*
@@ -1042,7 +1042,7 @@ char *SerializeItem(const ItemInst *inst, int16 slot_id, uint32 *length, uint8 d
#define C(field) "|%s"
#define S(field) "|%s"
#define F(field) "|%f"
#include "Client62_itemfields.h"
#include "client62_itemfields.h"
"%.*s\"" // Quotes (and protection, if needed) around static data
"|%s|%s|%s|%s|%s|%s|%s|%s|%s|%s" // Sub items
"%.*s%s" // For trailing quotes (and protection) if a subitem;
@@ -1054,7 +1054,7 @@ char *SerializeItem(const ItemInst *inst, int16 slot_id, uint32 *length, uint8 d
#define C(field) ,field
#define S(field) ,item->field
#define F(field) ,item->field
#include "Client62_itemfields.h"
#include "client62_itemfields.h"
,depth,protection
,sub_items[0] ? sub_items[0] : ""
,sub_items[1] ? sub_items[1] : ""
@@ -1,8 +1,8 @@
#ifndef CLIENT62_H_
#define CLIENT62_H_
#include "../StructStrategy.h"
#include "../Item.h"
#include "../struct_strategy.h"
#include "../item.h"
class EQStreamIdentifier;
@@ -27,8 +27,8 @@ namespace Client62 {
virtual const EQClientVersion ClientVersion() const;
//magic macro to declare our opcode processors
#include "SSDeclare.h"
#include "Client62_ops.h"
#include "ss_declare.h"
#include "client62_ops.h"
};
+7 -7
View File
@@ -2,13 +2,13 @@
#include "../debug.h"
#include "patches.h"
#include "Client62.h"
#include "Titanium.h"
#include "Underfoot.h"
#include "SoF.h"
#include "SoD.h"
#include "RoF.h"
//#include "RoF2.h"
#include "client62.h"
#include "titanium.h"
#include "underfoot.h"
#include "sof.h"
#include "sod.h"
#include "rof.h"
//#include "rof2.h"
void RegisterAllPatches(EQStreamIdentifier &into) {
Client62::Register(into);
+9 -9
View File
@@ -1,16 +1,16 @@
#include "../debug.h"
#include "RoF.h"
#include "rof.h"
#include "../opcodemgr.h"
#include "../logsys.h"
#include "../EQStreamIdent.h"
#include "../eq_stream_ident.h"
#include "../crc32.h"
#include "../eq_packet_structs.h"
#include "../MiscFunctions.h"
#include "../StringUtil.h"
#include "../Item.h"
#include "RoF_structs.h"
#include "../misc_functions.h"
#include "../string_util.h"
#include "../item.h"
#include "rof_structs.h"
#include "../rulesys.h"
#include <iostream>
@@ -89,8 +89,8 @@ Strategy::Strategy()
: StructStrategy()
{
//all opcodes default to passthrough.
#include "SSRegister.h"
#include "RoF_ops.h"
#include "ss_register.h"
#include "rof_ops.h"
}
std::string Strategy::Describe() const {
@@ -105,7 +105,7 @@ const EQClientVersion Strategy::ClientVersion() const
return EQClientRoF;
}
#include "SSDefine.h"
#include "ss_define.h"
// Converts Server Slot IDs to RoF Slot IDs for use in Encodes
@@ -1,7 +1,7 @@
#ifndef RoF_H_
#define RoF_H_
#include "../StructStrategy.h"
#include "../struct_strategy.h"
class EQStreamIdentifier;
@@ -26,8 +26,8 @@ namespace RoF {
virtual const EQClientVersion ClientVersion() const;
//magic macro to declare our opcode processors
#include "SSDeclare.h"
#include "RoF_ops.h"
#include "ss_declare.h"
#include "rof_ops.h"
};
};
+9 -9
View File
@@ -1,16 +1,16 @@
#include "../debug.h"
#include "SoD.h"
#include "sod.h"
#include "../opcodemgr.h"
#include "../logsys.h"
#include "../EQStreamIdent.h"
#include "../eq_stream_ident.h"
#include "../crc32.h"
#include "../eq_packet_structs.h"
#include "../MiscFunctions.h"
#include "../StringUtil.h"
#include "../Item.h"
#include "SoD_structs.h"
#include "../misc_functions.h"
#include "../string_util.h"
#include "../item.h"
#include "sod_structs.h"
#include "../rulesys.h"
#include <iostream>
@@ -89,8 +89,8 @@ Strategy::Strategy()
: StructStrategy()
{
//all opcodes default to passthrough.
#include "SSRegister.h"
#include "SoD_ops.h"
#include "ss_register.h"
#include "sod_ops.h"
}
std::string Strategy::Describe() const {
@@ -105,7 +105,7 @@ const EQClientVersion Strategy::ClientVersion() const
return EQClientSoD;
}
#include "SSDefine.h"
#include "ss_define.h"
// Converts Server Slot IDs to SoD Slot IDs for use in Encodes
@@ -1,7 +1,7 @@
#ifndef SoD_H_
#define SoD_H_
#include "../StructStrategy.h"
#include "../struct_strategy.h"
class EQStreamIdentifier;
@@ -26,8 +26,8 @@ namespace SoD {
virtual const EQClientVersion ClientVersion() const;
//magic macro to declare our opcode processors
#include "SSDeclare.h"
#include "SoD_ops.h"
#include "ss_declare.h"
#include "sod_ops.h"
};
};
+8 -8
View File
@@ -1,15 +1,15 @@
#include "../debug.h"
#include "SoF.h"
#include "sof.h"
#include "../opcodemgr.h"
#include "../logsys.h"
#include "../EQStreamIdent.h"
#include "../eq_stream_ident.h"
#include "../crc32.h"
#include "../eq_packet_structs.h"
#include "../StringUtil.h"
#include "../Item.h"
#include "SoF_structs.h"
#include "../string_util.h"
#include "../item.h"
#include "sof_structs.h"
#include "../rulesys.h"
#include <iostream>
@@ -88,8 +88,8 @@ Strategy::Strategy()
: StructStrategy()
{
//all opcodes default to passthrough.
#include "SSRegister.h"
#include "SoF_ops.h"
#include "ss_register.h"
#include "sof_ops.h"
}
std::string Strategy::Describe() const {
@@ -104,7 +104,7 @@ const EQClientVersion Strategy::ClientVersion() const
return EQClientSoF;
}
#include "SSDefine.h"
#include "ss_define.h"
// Converts Server Slot IDs to SoF Slot IDs for use in Encodes
@@ -1,7 +1,7 @@
#ifndef SoF_H_
#define SoF_H_
#include "../StructStrategy.h"
#include "../struct_strategy.h"
class EQStreamIdentifier;
@@ -26,8 +26,8 @@ namespace SoF {
virtual const EQClientVersion ClientVersion() const;
//magic macro to declare our opcode processors
#include "SSDeclare.h"
#include "SoF_ops.h"
#include "ss_declare.h"
#include "sof_ops.h"
};
};
+3 -3
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@@ -2,7 +2,7 @@
#include "TEMPLATE.h"
#include "../opcodemgr.h"
#include "../logsys.h"
#include "../EQStreamIdent.h"
#include "../eq_stream_ident.h"
#include "../eq_packet_structs.h"
#include "TEMPLATE_structs.h"
@@ -68,7 +68,7 @@ Strategy::Strategy()
: StructStrategy()
{
//all opcodes default to passthrough.
#include "SSRegister.h"
#include "ss_register.h"
#include "TEMPLATE_ops.h"
}
@@ -80,7 +80,7 @@ std::string Strategy::Describe() const {
}
#include "SSDefine.h"
#include "ss_define.h"
/*ENCODE(OP_PlayerProfile) {
+2 -2
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@@ -1,7 +1,7 @@
#ifndef TEMPLATE_H_
#define TEMPLATE_H_
#include "../StructStrategy.h"
#include "../struct_strategy.h"
class EQStreamIdentifier;
@@ -25,7 +25,7 @@ namespace TEMPLATE {
virtual std::string Describe() const;
virtual const EQClientVersion ClientVersion() const;
//magic macro to declare our opcodes
#include "SSDeclare.h"
#include "ss_declare.h"
#include "TEMPLATE_ops.h"
};
+10 -10
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@@ -1,16 +1,16 @@
#include "../debug.h"
#include "Titanium.h"
#include "titanium.h"
#include "../opcodemgr.h"
#include "../logsys.h"
#include "../EQStreamIdent.h"
#include "../eq_stream_ident.h"
#include "../crc32.h"
#include "../races.h"
#include "../eq_packet_structs.h"
#include "../StringUtil.h"
#include "../Item.h"
#include "Titanium_structs.h"
#include "../string_util.h"
#include "../item.h"
#include "titanium_structs.h"
#include <sstream>
namespace Titanium {
@@ -86,8 +86,8 @@ Strategy::Strategy()
: StructStrategy()
{
//all opcodes default to passthrough.
#include "SSRegister.h"
#include "Titanium_ops.h"
#include "ss_register.h"
#include "titanium_ops.h"
}
std::string Strategy::Describe() const {
@@ -102,7 +102,7 @@ const EQClientVersion Strategy::ClientVersion() const
return EQClientTitanium;
}
#include "SSDefine.h"
#include "ss_define.h"
/*
@@ -1460,7 +1460,7 @@ char *SerializeItem(const ItemInst *inst, int16 slot_id, uint32 *length, uint8 d
#define C(field) "|%s"
#define S(field) "|%s"
#define F(field) "|%f"
#include "Titanium_itemfields.h"
#include "titanium_itemfields.h"
"%.*s\"" // Quotes (and protection, if needed) around static data
"|%s|%s|%s|%s|%s|%s|%s|%s|%s|%s" // Sub items
"%.*s%s" // For trailing quotes (and protection) if a subitem;
@@ -1472,7 +1472,7 @@ char *SerializeItem(const ItemInst *inst, int16 slot_id, uint32 *length, uint8 d
#define C(field) ,field
#define S(field) ,item->field
#define F(field) ,item->field
#include "Titanium_itemfields.h"
#include "titanium_itemfields.h"
,depth,protection
,sub_items[0] ? sub_items[0] : ""
,sub_items[1] ? sub_items[1] : ""
@@ -1,7 +1,7 @@
#ifndef Titanium_H_
#define Titanium_H_
#include "../StructStrategy.h"
#include "../struct_strategy.h"
class EQStreamIdentifier;
@@ -26,8 +26,8 @@ namespace Titanium {
virtual const EQClientVersion ClientVersion() const;
//magic macro to declare our opcode processors
#include "SSDeclare.h"
#include "Titanium_ops.h"
#include "ss_declare.h"
#include "titanium_ops.h"
};
};
+9 -9
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@@ -1,16 +1,16 @@
#include "../debug.h"
#include "Underfoot.h"
#include "underfoot.h"
#include "../opcodemgr.h"
#include "../logsys.h"
#include "../EQStreamIdent.h"
#include "../eq_stream_ident.h"
#include "../crc32.h"
#include "../eq_packet_structs.h"
#include "../MiscFunctions.h"
#include "../StringUtil.h"
#include "../Item.h"
#include "Underfoot_structs.h"
#include "../misc_functions.h"
#include "../string_util.h"
#include "../item.h"
#include "underfoot_structs.h"
#include "../rulesys.h"
#include <iostream>
@@ -90,8 +90,8 @@ Strategy::Strategy()
: StructStrategy()
{
//all opcodes default to passthrough.
#include "SSRegister.h"
#include "Underfoot_ops.h"
#include "ss_register.h"
#include "underfoot_ops.h"
}
std::string Strategy::Describe() const {
@@ -106,7 +106,7 @@ const EQClientVersion Strategy::ClientVersion() const
return EQClientUnderfoot;
}
#include "SSDefine.h"
#include "ss_define.h"
// Converts Server Slot IDs to Underfoot Slot IDs for use in Encodes
@@ -1,7 +1,7 @@
#ifndef Underfoot_H_
#define Underfoot_H_
#include "../StructStrategy.h"
#include "../struct_strategy.h"
class EQStreamIdentifier;
@@ -26,8 +26,8 @@ namespace Underfoot {
virtual const EQClientVersion ClientVersion() const;
//magic macro to declare our opcode processors
#include "SSDeclare.h"
#include "Underfoot_ops.h"
#include "ss_declare.h"
#include "underfoot_ops.h"
};
};