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https://github.com/EQEmu/Server.git
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Tons of renames
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef MISCFUNCTIONS_H
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#define MISCFUNCTIONS_H
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#include "types.h"
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#include <stdio.h>
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#include <ctype.h>
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#include <string>
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#include <time.h>
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#ifndef ERRBUF_SIZE
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#define ERRBUF_SIZE 1024
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#endif
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// These are helper macros for dealing with packets of variable length, typically those that contain
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// variable length strings where it is not convenient to use a fixed length struct.
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//
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#define VARSTRUCT_DECODE_TYPE(Type, Buffer) *(Type *)Buffer; Buffer += sizeof(Type);
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#define VARSTRUCT_DECODE_STRING(String, Buffer) strcpy(String, Buffer); Buffer += strlen(String)+1;
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#define VARSTRUCT_ENCODE_STRING(Buffer, String) { sprintf(Buffer, "%s", String); Buffer += strlen(String) + 1; }
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#define VARSTRUCT_ENCODE_INTSTRING(Buffer, Number) { sprintf(Buffer, "%i", Number); Buffer += strlen(Buffer) + 1; }
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#define VARSTRUCT_ENCODE_TYPE(Type, Buffer, Value) { *(Type *)Buffer = Value; Buffer += sizeof(Type); }
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#define VARSTRUCT_SKIP_TYPE(Type, Buffer) Buffer += sizeof(Type);
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#define VERIFY_PACKET_LENGTH(OPCode, Packet, StructName) \
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if(Packet->size != sizeof(StructName)) \
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{ \
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_log(NET__ERROR, "Size mismatch in " #OPCode " expected %i got %i", sizeof(StructName), Packet->size); \
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DumpPacket(Packet); \
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return; \
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}
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// Definitions for WELLRNG
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//
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#define W 32
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#define R 624
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#define DISCARD 31
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#define MASKU (0xffffffffU>>(W-DISCARD))
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#define MASKL (~MASKU)
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#define M1 70
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#define M2 179
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#define M3 449
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#define MAT0POS(t,v) (v^(v>>t))
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#define MAT0NEG(t,v) (v^(v<<(-(t))))
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#define MAT1(v) v
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#define MAT3POS(t,v) (v>>t)
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#define V0 STATE[state_i]
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#define VM1Over STATE[state_i+M1-R]
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#define VM1 STATE[state_i+M1]
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#define VM2Over STATE[state_i+M2-R]
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#define VM2 STATE[state_i+M2]
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#define VM3Over STATE[state_i+M3-R]
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#define VM3 STATE[state_i+M3]
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#define VRm1 STATE[state_i-1]
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#define VRm1Under STATE[state_i+R-1]
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#define VRm2 STATE[state_i-2]
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#define VRm2Under STATE[state_i+R-2]
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#define newV0 STATE[state_i-1]
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#define newV0Under STATE[state_i-1+R]
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#define newV1 STATE[state_i]
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#define newVRm1 STATE[state_i-2]
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#define newVRm1Under STATE[state_i-2+R]
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#define newVM2Over STATE[state_i+M2-R+1]
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#define newVM2 STATE[state_i+M2+1]
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#define BITMASK 0x41180000
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int32 filesize(FILE* fp);
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uint32 ResolveIP(const char* hostname, char* errbuf = 0);
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bool ParseAddress(const char* iAddress, uint32* oIP, uint16* oPort, char* errbuf = 0);
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void CoutTimestamp(bool ms = true);
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int MakeRandomInt(int low, int high);
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double MakeRandomFloat(double low, double high);
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float EQ13toFloat(int d);
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float NewEQ13toFloat(int d);
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float EQ19toFloat(int d);
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float EQHtoFloat(int d);
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int FloatToEQ13(float d);
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int NewFloatToEQ13(float d);
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int FloatToEQ19(float d);
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int FloatToEQH(float d);
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// macro to catch fp errors (provided by noudness)
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#define FCMP(a,b) (fabs(a-b) < FLT_EPSILON)
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#define _ITOA_BUFLEN 25
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const char *itoa(int num); //not thread safe
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#ifndef _WINDOWS
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const char *itoa(int num, char* a,int b);
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#endif
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class InitWinsock {
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public:
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InitWinsock();
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~InitWinsock();
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};
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template<class T> class AutoDelete {
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public:
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AutoDelete(T** iVar, T* iSetTo = 0) {
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init(iVar, iSetTo);
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}
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AutoDelete() { pVar = nullptr; }
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void init(T** iVar, T* iSetTo = 0)
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{
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pVar = iVar;
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if (iSetTo)
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*pVar = iSetTo;
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}
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~AutoDelete() {
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if(pVar != nullptr)
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safe_delete(*pVar);
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}
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void ReallyClearIt() {
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pVar = nullptr;
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}
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private:
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T** pVar;
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};
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#endif
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