Changed zone process window title format, example: 'crushbone :: clients: 6 inst_id: 1 inst_ver: 0 :: port: 7015'

Most of the following changes are QueryServ related, fully implemented its original functionality to be able to offload
	intensive or metric based logging to a remote server process that could exist on another server entirely
Implemented Player Event Logging Types (Go to table `qs_player_events`):
		1 = Player_Log_Quest,
		2 = Player_Log_Zoning,
		3 = Player_Log_Deaths,
		4 = Player_Log_Connect_State,
		5 = Player_Log_Levels,
		6 = Player_Log_Keyring_Addition,
		7 = Player_Log_QGlobal_Update,
		8 = Player_Log_Task_Updates,
		9 = Player_Log_AA_Purchases,
		10 = Player_Log_Trade_Skill_Events,
		11 = Player_Log_Issued_Commands,
		12 = Player_Log_Money_Transactions,
		13 = Player_Log_Alternate_Currency_Transactions,
		- All QueryServ logging will be implemented with a front end in EoC 2.0 very soon
Changed all QS Error related logging to 'QUERYSERV__ERROR'
(Natedog) (Crash Fix) Legacy MySQL bug revert for loading AA's COALESCE( from COALESCE (
Implemented Perl Quest objects (LUA still needed to be exported):
	- quest::qs_send_query("MySQL query") - Will send a raw query to the QueryServ process, useful for custom logging
	- quest::qs_player_event(char_id, event_desc); - Will process a quest type event to table `qs_player_events`
Added MySQL Tables:
	- `qs_player_aa_rate_hourly`
	- `qs_player_events`
	- Source table structures from:
		- utils\sql\git\queryserv\required\08_23_2014_player_events_and_player_aa_rate_hourly
		To get the complete QueryServ schema, source from here:
		- utils\sql\git\queryserv\required\Complete_QueryServ_Table_Structures.sql
Added rules for each logging type, source rules here with them enabled by default:
	- utils\sql\git\queryserv\required\Complete_QueryServ_Rules_Enabled.sql
Spawn related logging cleanup
General code cleanup
Added queryserv.cpp and queryserv.h with QueryServ class
This commit is contained in:
akkadius
2014-08-23 23:59:20 -05:00
parent 16d47a2c47
commit 7f89191ffc
40 changed files with 1316 additions and 779 deletions
+7 -16
View File
@@ -28,8 +28,7 @@
extern EntityList entity_list;
SpawnEntry::SpawnEntry( uint32 in_NPCType, int in_chance, uint8 in_npc_spawn_limit )
{
SpawnEntry::SpawnEntry( uint32 in_NPCType, int in_chance, uint8 in_npc_spawn_limit ) {
NPCType = in_NPCType;
chance = in_chance;
npc_spawn_limit = in_npc_spawn_limit;
@@ -57,7 +56,6 @@ uint32 SpawnGroup::GetNPCType() {
int npcType = 0;
int totalchance = 0;
//check limits on this spawn group and npc type
if(!entity_list.LimitCheckGroup(id, group_spawn_limit))
return(0);
@@ -68,7 +66,6 @@ uint32 SpawnGroup::GetNPCType() {
for(; cur != end; ++cur) {
SpawnEntry *se = *cur;
//check limits on this spawn group and npc type
if(!entity_list.LimitCheckType(se->NPCType, se->npc_spawn_limit))
continue;
@@ -93,7 +90,6 @@ uint32 SpawnGroup::GetNPCType() {
roll -= se->chance;
}
}
//CODER implement random table
return npcType;
}
@@ -149,7 +145,6 @@ bool ZoneDatabase::LoadSpawnGroups(const char* zone_name, uint16 version, SpawnG
MYSQL_RES *result;
MYSQL_ROW row;
// CODER new spawn code
query = 0;
if (RunQuery(query, MakeAnyLenString(&query, "SELECT DISTINCT(spawngroupID), spawngroup.name, spawngroup.spawn_limit, spawngroup.dist, spawngroup.max_x, spawngroup.min_x, spawngroup.max_y, spawngroup.min_y, spawngroup.delay, spawngroup.despawn, spawngroup.despawn_timer, spawngroup.mindelay FROM spawn2,spawngroup WHERE spawn2.spawngroupID=spawngroup.ID and spawn2.version=%u and zone='%s'", version, zone_name), errbuf, &result))
{
@@ -162,7 +157,7 @@ bool ZoneDatabase::LoadSpawnGroups(const char* zone_name, uint16 version, SpawnG
}
else
{
std::cerr << "Error2 in PopulateZoneLists query '" << query << "' " << errbuf << std::endl;
_log(ZONE__SPAWNS, "Error2 in PopulateZoneLists query '%s' ", query);
safe_delete_array(query);
return false;
}
@@ -182,18 +177,17 @@ bool ZoneDatabase::LoadSpawnGroups(const char* zone_name, uint16 version, SpawnG
if (sg)
sg->AddSpawnEntry(newSpawnEntry);
else
std::cout << "Error in SpawngroupID: " << row[0] << std::endl;
_log(ZONE__SPAWNS, "Error in LoadSpawnGroups %s ", query);
}
mysql_free_result(result);
}
else
{
std::cerr << "Error3 in PopulateZoneLists query '" << query << "' " << errbuf << std::endl;
_log(ZONE__SPAWNS, "Error2 in PopulateZoneLists query '%'", query);
safe_delete_array(query);
return false;
}
// CODER end new spawn code
return true;
}
@@ -203,8 +197,6 @@ bool ZoneDatabase::LoadSpawnGroupsByID(int spawngroupid, SpawnGroupList* spawn_g
MYSQL_RES *result;
MYSQL_ROW row;
// CODER new spawn code
query = 0;
if (RunQuery(query, MakeAnyLenString(&query, "SELECT DISTINCT spawngroup.id, spawngroup.name, spawngroup.spawn_limit, spawngroup.dist, spawngroup.max_x, spawngroup.min_x, spawngroup.max_y, spawngroup.min_y, spawngroup.delay, spawngroup.despawn, spawngroup.despawn_timer, spawngroup.mindelay FROM spawngroup WHERE spawngroup.ID='%i'", spawngroupid), errbuf, &result))
{
@@ -217,7 +209,7 @@ bool ZoneDatabase::LoadSpawnGroupsByID(int spawngroupid, SpawnGroupList* spawn_g
}
else
{
std::cerr << "Error2 in PopulateZoneLists query '" << query << "' " << errbuf << std::endl;
_log(ZONE__SPAWNS, "Error2 in PopulateZoneLists query %s", query);
safe_delete_array(query);
return false;
}
@@ -233,17 +225,16 @@ bool ZoneDatabase::LoadSpawnGroupsByID(int spawngroupid, SpawnGroupList* spawn_g
if (sg)
sg->AddSpawnEntry(newSpawnEntry);
else
std::cout << "Error in SpawngroupID: " << row[0] << std::endl;
_log(ZONE__SPAWNS, "Error in SpawngroupID: %s ", row[0]);
}
mysql_free_result(result);
}
else
{
std::cerr << "Error3 in PopulateZoneLists query '" << query << "' " << errbuf << std::endl;
_log(ZONE__SPAWNS, "Error3 in PopulateZoneLists query '%s'", row[0]);
safe_delete_array(query);
return false;
}
// CODER end new spawn code
return true;
}