Changed zone process window title format, example: 'crushbone :: clients: 6 inst_id: 1 inst_ver: 0 :: port: 7015'

Most of the following changes are QueryServ related, fully implemented its original functionality to be able to offload
	intensive or metric based logging to a remote server process that could exist on another server entirely
Implemented Player Event Logging Types (Go to table `qs_player_events`):
		1 = Player_Log_Quest,
		2 = Player_Log_Zoning,
		3 = Player_Log_Deaths,
		4 = Player_Log_Connect_State,
		5 = Player_Log_Levels,
		6 = Player_Log_Keyring_Addition,
		7 = Player_Log_QGlobal_Update,
		8 = Player_Log_Task_Updates,
		9 = Player_Log_AA_Purchases,
		10 = Player_Log_Trade_Skill_Events,
		11 = Player_Log_Issued_Commands,
		12 = Player_Log_Money_Transactions,
		13 = Player_Log_Alternate_Currency_Transactions,
		- All QueryServ logging will be implemented with a front end in EoC 2.0 very soon
Changed all QS Error related logging to 'QUERYSERV__ERROR'
(Natedog) (Crash Fix) Legacy MySQL bug revert for loading AA's COALESCE( from COALESCE (
Implemented Perl Quest objects (LUA still needed to be exported):
	- quest::qs_send_query("MySQL query") - Will send a raw query to the QueryServ process, useful for custom logging
	- quest::qs_player_event(char_id, event_desc); - Will process a quest type event to table `qs_player_events`
Added MySQL Tables:
	- `qs_player_aa_rate_hourly`
	- `qs_player_events`
	- Source table structures from:
		- utils\sql\git\queryserv\required\08_23_2014_player_events_and_player_aa_rate_hourly
		To get the complete QueryServ schema, source from here:
		- utils\sql\git\queryserv\required\Complete_QueryServ_Table_Structures.sql
Added rules for each logging type, source rules here with them enabled by default:
	- utils\sql\git\queryserv\required\Complete_QueryServ_Rules_Enabled.sql
Spawn related logging cleanup
General code cleanup
Added queryserv.cpp and queryserv.h with QueryServ class
This commit is contained in:
akkadius
2014-08-23 23:59:20 -05:00
parent 16d47a2c47
commit 7f89191ffc
40 changed files with 1316 additions and 779 deletions
+55 -57
View File
@@ -75,12 +75,12 @@ And then at then end of embparser.cpp, add:
#include "../common/rulesys.h"
#include "qglobals.h"
#include "quest_parser_collection.h"
#include "queryserv.h"
#ifdef BOTS
#include "bot.h"
#endif
extern QueryServ* QServ;
extern Zone* zone;
extern WorldServer worldserver;
extern EntityList entity_list;
@@ -172,8 +172,7 @@ void QuestManager::EndQuest() {
cur = QTimerList.erase(cur);
else
++cur;
}
}
run.owner->Depop();
}
quests_running_.pop();
@@ -1294,33 +1293,29 @@ void QuestManager::setglobal(const char *varname, const char *newvalue, int opti
int qgNpcid = owner->GetNPCTypeID();
/* options value determines the availability of global variables to NPCs when a quest begins
------------------------------------------------------------------
value npcid player zone
------------------------------------------------------------------
0 this this this
1 all this this
2 this all this
3 all all this
4 this this all
5 all this all
6 this all all
7 all all all
------------------------------------------------------------------
value npcid player zone
------------------------------------------------------------------
0 this this this
1 all this this
2 this all this
3 all all this
4 this this all
5 all this all
6 this all all
7 all all all
*/
if (initiator && initiator->IsClient()) // some events like waypoint and spawn don't have a player involved
{
qgCharid=initiator->CharacterID();
}
else
{
if (initiator && initiator->IsClient()){ // some events like waypoint and spawn don't have a player involved
qgCharid=initiator->CharacterID();
}
else {
qgCharid=-qgNpcid; // make char id negative npc id as a fudge
}
if (options < 0 || options > 7)
{
if (options < 0 || options > 7) {
std::cerr << "Invalid options for global var " << varname << " using defaults" << std::endl;
} // default = 0 (only this npcid,player and zone)
else
{
else {
if (options & 1)
qgNpcid=0;
if (options & 2)
@@ -1330,30 +1325,32 @@ void QuestManager::setglobal(const char *varname, const char *newvalue, int opti
}
InsertQuestGlobal(qgCharid, qgNpcid, qgZoneid, varname, newvalue, QGVarDuration(duration));
/* QS: PlayerLogQGlobalUpdate */
if (RuleB(QueryServ, PlayerLogQGlobalUpdate) && qgCharid && qgCharid > 0 && initiator && initiator->IsClient()){
std::string event_desc = StringFormat("Update :: qglobal:%s to qvalue:%s zoneid:%i instid:%i", varname, newvalue, initiator->GetZoneID(), initiator->GetInstanceID());
QServ->PlayerLogEvent(Player_Log_QGlobal_Update, qgCharid, event_desc);
}
}
/* Inserts global variable into quest_globals table */
int QuestManager::InsertQuestGlobal(
int charid, int npcid, int zoneid,
const char *varname, const char *varvalue,
int duration)
{
int QuestManager::InsertQuestGlobal(int charid, int npcid, int zoneid, const char *varname, const char *varvalue, int duration) {
char *query = 0;
char errbuf[MYSQL_ERRMSG_SIZE];
// Make duration string either "unix_timestamp(now()) + xxx" or "NULL"
std::stringstream duration_ss;
if (duration == INT_MAX)
{
std::stringstream duration_ss;
if (duration == INT_MAX) {
duration_ss << "NULL";
}
else
{
else {
duration_ss << "unix_timestamp(now()) + " << duration;
}
//NOTE: this should be escaping the contents of arglist
//npcwise a malicious script can arbitrarily alter the DB
/*
NOTE: this should be escaping the contents of arglist
npcwise a malicious script can arbitrarily alter the DB
*/
uint32 last_id = 0;
if (!database.RunQuery(query, MakeAnyLenString(&query,
"REPLACE INTO quest_globals (charid, npcid, zoneid, name, value, expdate)"
@@ -1365,9 +1362,8 @@ int QuestManager::InsertQuestGlobal(
}
safe_delete_array(query);
if(zone)
{
//first delete our global
if(zone) {
/* Delete existing qglobal data and update zone processes */
ServerPacket* pack = new ServerPacket(ServerOP_QGlobalDelete, sizeof(ServerQGlobalDelete_Struct));
ServerQGlobalDelete_Struct *qgd = (ServerQGlobalDelete_Struct*)pack->pBuffer;
qgd->npc_id = npcid;
@@ -1383,18 +1379,16 @@ int QuestManager::InsertQuestGlobal(
worldserver.SendPacket(pack);
safe_delete(pack);
//then create a new one with the new id
/* Create new qglobal data and update zone processes */
pack = new ServerPacket(ServerOP_QGlobalUpdate, sizeof(ServerQGlobalUpdate_Struct));
ServerQGlobalUpdate_Struct *qgu = (ServerQGlobalUpdate_Struct*)pack->pBuffer;
qgu->npc_id = npcid;
qgu->char_id = charid;
qgu->zone_id = zoneid;
if(duration == INT_MAX)
{
if(duration == INT_MAX) {
qgu->expdate = 0xFFFFFFFF;
}
else
{
else {
qgu->expdate = Timer::GetTimeSeconds() + duration;
}
strcpy((char*)qgu->name, varname);
@@ -1420,8 +1414,7 @@ int QuestManager::InsertQuestGlobal(
return 0;
}
void QuestManager::targlobal(const char *varname, const char *value, const char *duration, int qgNpcid, int qgCharid, int qgZoneid)
{
void QuestManager::targlobal(const char *varname, const char *value, const char *duration, int qgNpcid, int qgCharid, int qgZoneid) {
InsertQuestGlobal(qgCharid, qgNpcid, qgZoneid, varname, value, QGVarDuration(duration));
}
@@ -1432,15 +1425,24 @@ void QuestManager::delglobal(const char *varname) {
int qgZoneid=zone->GetZoneID();
int qgCharid=0;
int qgNpcid=owner->GetNPCTypeID();
if (initiator && initiator->IsClient()) // some events like waypoint and spawn don't have a player involved
{
qgCharid=initiator->CharacterID();
}
else
{
else {
qgCharid=-qgNpcid; // make char id negative npc id as a fudge
}
/* QS: PlayerLogQGlobalUpdate */
if (RuleB(QueryServ, PlayerLogQGlobalUpdate) && qgCharid && qgCharid > 0 && initiator && initiator->IsClient()){
std::string event_desc = StringFormat("Deleted :: qglobal:%s zoneid:%i instid:%i", varname, initiator->GetZoneID(), initiator->GetInstanceID());
QServ->PlayerLogEvent(Player_Log_QGlobal_Update, qgCharid, event_desc);
}
if (!database.RunQuery(query,
MakeAnyLenString(&query,
"DELETE FROM quest_globals WHERE name='%s'"
@@ -1451,8 +1453,7 @@ void QuestManager::delglobal(const char *varname) {
}
safe_delete_array(query);
if(zone)
{
if(zone) {
ServerPacket* pack = new ServerPacket(ServerOP_QGlobalDelete, sizeof(ServerQGlobalDelete_Struct));
ServerQGlobalDelete_Struct *qgu = (ServerQGlobalDelete_Struct*)pack->pBuffer;
@@ -1701,17 +1702,14 @@ void QuestManager::showgrid(int grid) {
pts.push_back(pt);
// Retrieve all waypoints for this grid
if(database.RunQuery(query,MakeAnyLenString(&query,"SELECT `x`,`y`,`z` FROM grid_entries WHERE `gridid`=%i AND `zoneid`=%i ORDER BY `number`",grid,zone->GetZoneID()),errbuf,&result))
{
while((row = mysql_fetch_row(result)))
{
if(database.RunQuery(query,MakeAnyLenString(&query,"SELECT `x`,`y`,`z` FROM grid_entries WHERE `gridid`=%i AND `zoneid`=%i ORDER BY `number`",grid,zone->GetZoneID()),errbuf,&result)) {
while((row = mysql_fetch_row(result))) {
pt.x = atof(row[0]);
pt.y = atof(row[1]);
pt.z = atof(row[2]);
pts.push_back(pt);
}
mysql_free_result(result);
mysql_free_result(result);
initiator->SendPathPacket(pts);
}
else // DB query error!