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Changed zone process window title format, example: 'crushbone :: clients: 6 inst_id: 1 inst_ver: 0 :: port: 7015'
Most of the following changes are QueryServ related, fully implemented its original functionality to be able to offload
intensive or metric based logging to a remote server process that could exist on another server entirely
Implemented Player Event Logging Types (Go to table `qs_player_events`):
1 = Player_Log_Quest,
2 = Player_Log_Zoning,
3 = Player_Log_Deaths,
4 = Player_Log_Connect_State,
5 = Player_Log_Levels,
6 = Player_Log_Keyring_Addition,
7 = Player_Log_QGlobal_Update,
8 = Player_Log_Task_Updates,
9 = Player_Log_AA_Purchases,
10 = Player_Log_Trade_Skill_Events,
11 = Player_Log_Issued_Commands,
12 = Player_Log_Money_Transactions,
13 = Player_Log_Alternate_Currency_Transactions,
- All QueryServ logging will be implemented with a front end in EoC 2.0 very soon
Changed all QS Error related logging to 'QUERYSERV__ERROR'
(Natedog) (Crash Fix) Legacy MySQL bug revert for loading AA's COALESCE( from COALESCE (
Implemented Perl Quest objects (LUA still needed to be exported):
- quest::qs_send_query("MySQL query") - Will send a raw query to the QueryServ process, useful for custom logging
- quest::qs_player_event(char_id, event_desc); - Will process a quest type event to table `qs_player_events`
Added MySQL Tables:
- `qs_player_aa_rate_hourly`
- `qs_player_events`
- Source table structures from:
- utils\sql\git\queryserv\required\08_23_2014_player_events_and_player_aa_rate_hourly
To get the complete QueryServ schema, source from here:
- utils\sql\git\queryserv\required\Complete_QueryServ_Table_Structures.sql
Added rules for each logging type, source rules here with them enabled by default:
- utils\sql\git\queryserv\required\Complete_QueryServ_Rules_Enabled.sql
Spawn related logging cleanup
General code cleanup
Added queryserv.cpp and queryserv.h with QueryServ class
This commit is contained in:
@@ -28,8 +28,10 @@
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#include "embxs.h"
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#include "entity.h"
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#include "zone.h"
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#include "queryserv.h"
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extern Zone* zone;
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extern QueryServ* QServ;
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/*
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@@ -3370,6 +3372,36 @@ XS(XS__clear_npctype_cache)
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XSRETURN_EMPTY;
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}
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XS(XS__qs_send_query);
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XS(XS__qs_send_query)
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{
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dXSARGS;
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if (items != 1){
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Perl_croak(aTHX_ "Usage: qs_send_query(query)");
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}
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else{
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// char *Query = (char *)SvPV_nolen(ST(0));
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std::string Query = (std::string)SvPV_nolen(ST(0));
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QServ->SendQuery(Query);
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}
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XSRETURN_EMPTY;
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}
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XS(XS__qs_player_event);
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XS(XS__qs_player_event)
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{
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dXSARGS;
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if (items != 2){
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Perl_croak(aTHX_ "Usage: qs_player_event(char_id, event_desc)");
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}
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else{
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int char_id = (int)SvIV(ST(0));
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std::string event_desc = (std::string)SvPV_nolen(ST(1));
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QServ->PlayerLogEvent(Player_Log_Quest, char_id, event_desc);
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}
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XSRETURN_EMPTY;
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}
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/*
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This is the callback perl will look for to setup the
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quest package's XSUBs
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@@ -3591,6 +3623,8 @@ EXTERN_C XS(boot_quest)
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newXS(strcpy(buf, "enablerecipe"), XS__enablerecipe, file);
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newXS(strcpy(buf, "disablerecipe"), XS__disablerecipe, file);
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newXS(strcpy(buf, "clear_npctype_cache"), XS__clear_npctype_cache, file);
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newXS(strcpy(buf, "qs_send_query"), XS__qs_send_query, file);
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newXS(strcpy(buf, "qs_player_event"), XS__qs_player_event, file);
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XSRETURN_YES;
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}
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