Changed zone process window title format, example: 'crushbone :: clients: 6 inst_id: 1 inst_ver: 0 :: port: 7015'

Most of the following changes are QueryServ related, fully implemented its original functionality to be able to offload
	intensive or metric based logging to a remote server process that could exist on another server entirely
Implemented Player Event Logging Types (Go to table `qs_player_events`):
		1 = Player_Log_Quest,
		2 = Player_Log_Zoning,
		3 = Player_Log_Deaths,
		4 = Player_Log_Connect_State,
		5 = Player_Log_Levels,
		6 = Player_Log_Keyring_Addition,
		7 = Player_Log_QGlobal_Update,
		8 = Player_Log_Task_Updates,
		9 = Player_Log_AA_Purchases,
		10 = Player_Log_Trade_Skill_Events,
		11 = Player_Log_Issued_Commands,
		12 = Player_Log_Money_Transactions,
		13 = Player_Log_Alternate_Currency_Transactions,
		- All QueryServ logging will be implemented with a front end in EoC 2.0 very soon
Changed all QS Error related logging to 'QUERYSERV__ERROR'
(Natedog) (Crash Fix) Legacy MySQL bug revert for loading AA's COALESCE( from COALESCE (
Implemented Perl Quest objects (LUA still needed to be exported):
	- quest::qs_send_query("MySQL query") - Will send a raw query to the QueryServ process, useful for custom logging
	- quest::qs_player_event(char_id, event_desc); - Will process a quest type event to table `qs_player_events`
Added MySQL Tables:
	- `qs_player_aa_rate_hourly`
	- `qs_player_events`
	- Source table structures from:
		- utils\sql\git\queryserv\required\08_23_2014_player_events_and_player_aa_rate_hourly
		To get the complete QueryServ schema, source from here:
		- utils\sql\git\queryserv\required\Complete_QueryServ_Table_Structures.sql
Added rules for each logging type, source rules here with them enabled by default:
	- utils\sql\git\queryserv\required\Complete_QueryServ_Rules_Enabled.sql
Spawn related logging cleanup
General code cleanup
Added queryserv.cpp and queryserv.h with QueryServ class
This commit is contained in:
akkadius
2014-08-23 23:59:20 -05:00
parent 16d47a2c47
commit 7f89191ffc
40 changed files with 1316 additions and 779 deletions
+53 -71
View File
@@ -23,12 +23,13 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errmsg.h>
#include <errmsg.h>
#include <mysqld_error.h>
#include <limits.h>
#include <ctype.h>
#include <assert.h>
#include <map>
#include <vector>
// Disgrace: for windows compile
#ifdef _WINDOWS
@@ -95,42 +96,7 @@ Close the connection to the database
Database::~Database()
{
}
bool Database::GetVariable(const char* varname, char* varvalue, uint16 varvalue_len) {
char errbuf[MYSQL_ERRMSG_SIZE];
char* query = 0;
MYSQL_RES *result;
MYSQL_ROW row;
if (!RunQuery(query,MakeAnyLenString(&query, "select `value` from `variables` where `varname`='%s'", varname), errbuf, &result)) {
_log(UCS__ERROR, "Unable to get message count from database. %s %s", query, errbuf);
safe_delete_array(query);
return false;
}
safe_delete_array(query);
if (mysql_num_rows(result) != 1) {
mysql_free_result(result);
return false;
}
row = mysql_fetch_row(result);
snprintf(varvalue, varvalue_len, "%s", row[0]);
mysql_free_result(result);
return true;
}
void Database::AddSpeech(const char* from, const char* to, const char* message, uint16 minstatus, uint32 guilddbid, uint8 type) {
char errbuf[MYSQL_ERRMSG_SIZE];
char* query = 0;
@@ -143,8 +109,8 @@ void Database::AddSpeech(const char* from, const char* to, const char* message,
DoEscapeString(S3, message, strlen(message));
if(!RunQuery(query, MakeAnyLenString(&query, "INSERT INTO `qs_player_speech` SET `from`='%s', `to`='%s', `message`='%s', `minstatus`='%i', `guilddbid`='%i', `type`='%i'", S1, S2, S3, minstatus, guilddbid, type), errbuf, 0, 0)) {
_log(NET__WORLD, "Failed Speech Entry Insert: %s", errbuf);
_log(NET__WORLD, "%s", query);
_log(QUERYSERV__ERROR, "Failed Speech Entry Insert: %s", errbuf);
_log(QUERYSERV__ERROR, "%s", query);
}
safe_delete_array(query);
@@ -164,8 +130,8 @@ void Database::LogPlayerTrade(QSPlayerLogTrade_Struct* QS, uint32 Items) {
QS->char1_id, QS->char1_money.platinum, QS->char1_money.gold, QS->char1_money.silver, QS->char1_money.copper, QS->char1_count,
QS->char2_id, QS->char2_money.platinum, QS->char2_money.gold, QS->char2_money.silver, QS->char2_money.copper, QS->char2_count),
errbuf, 0, 0, &lastid)) {
_log(NET__WORLD, "Failed Trade Log Record Insert: %s", errbuf);
_log(NET__WORLD, "%s", query);
_log(QUERYSERV__ERROR, "Failed Trade Log Record Insert: %s", errbuf);
_log(QUERYSERV__ERROR, "%s", query);
}
if(Items > 0) {
@@ -176,15 +142,14 @@ void Database::LogPlayerTrade(QSPlayerLogTrade_Struct* QS, uint32 Items) {
lastid, QS->items[i].from_id, QS->items[i].from_slot, QS->items[i].to_id, QS->items[i].to_slot, QS->items[i].item_id,
QS->items[i].charges, QS->items[i].aug_1, QS->items[i].aug_2, QS->items[i].aug_3, QS->items[i].aug_4, QS->items[i].aug_5,
errbuf, 0, 0))) {
_log(NET__WORLD, "Failed Trade Log Record Entry Insert: %s", errbuf);
_log(NET__WORLD, "%s", query);
_log(QUERYSERV__ERROR, "Failed Trade Log Record Entry Insert: %s", errbuf);
_log(QUERYSERV__ERROR, "%s", query);
}
}
}
}
void Database::LogPlayerHandin(QSPlayerLogHandin_Struct* QS, uint32 Items) {
void Database::LogPlayerHandin(QSPlayerLogHandin_Struct* QS, uint32 Items) {
char errbuf[MYSQL_ERRMSG_SIZE];
char* query = 0;
uint32 lastid = 0;
@@ -194,8 +159,8 @@ void Database::LogPlayerHandin(QSPlayerLogHandin_Struct* QS, uint32 Items) {
QS->quest_id, QS->char_id, QS->char_money.platinum, QS->char_money.gold, QS->char_money.silver, QS->char_money.copper, QS->char_count,
QS->npc_id, QS->npc_money.platinum, QS->npc_money.gold, QS->npc_money.silver, QS->npc_money.copper, QS->npc_count),
errbuf, 0, 0, &lastid)) {
_log(NET__WORLD, "Failed Handin Log Record Insert: %s", errbuf);
_log(NET__WORLD, "%s", query);
_log(QUERYSERV__ERROR, "Failed Handin Log Record Insert: %s", errbuf);
_log(QUERYSERV__ERROR, "%s", query);
}
if(Items > 0) {
@@ -206,8 +171,8 @@ void Database::LogPlayerHandin(QSPlayerLogHandin_Struct* QS, uint32 Items) {
lastid, QS->items[i].action_type, QS->items[i].char_slot, QS->items[i].item_id, QS->items[i].charges,
QS->items[i].aug_1, QS->items[i].aug_2, QS->items[i].aug_3, QS->items[i].aug_4, QS->items[i].aug_5,
errbuf, 0, 0))) {
_log(NET__WORLD, "Failed Handin Log Record Entry Insert: %s", errbuf);
_log(NET__WORLD, "%s", query);
_log(QUERYSERV__ERROR, "Failed Handin Log Record Entry Insert: %s", errbuf);
_log(QUERYSERV__ERROR, "%s", query);
}
}
}
@@ -218,15 +183,15 @@ void Database::LogPlayerNPCKill(QSPlayerLogNPCKill_Struct* QS, uint32 Members){
char* query = 0;
uint32 lastid = 0;
if(!RunQuery(query, MakeAnyLenString(&query, "INSERT INTO `qs_player_npc_kill_record` SET `npc_id`='%i', `type`='%i', `zone_id`='%i', `time`=NOW()", QS->s1.NPCID, QS->s1.Type, QS->s1.ZoneID), errbuf, 0, 0, &lastid)) {
_log(NET__WORLD, "Failed NPC Kill Log Record Insert: %s", errbuf);
_log(NET__WORLD, "%s", query);
_log(QUERYSERV__ERROR, "Failed NPC Kill Log Record Insert: %s", errbuf);
_log(QUERYSERV__ERROR, "%s", query);
}
if(Members > 0){
for (int i = 0; i < Members; i++) {
if(!RunQuery(query, MakeAnyLenString(&query, "INSERT INTO `qs_player_npc_kill_record_entries` SET `event_id`='%i', `char_id`='%i'", lastid, QS->Chars[i].char_id, errbuf, 0, 0))) {
_log(NET__WORLD, "Failed NPC Kill Log Entry Insert: %s", errbuf);
_log(NET__WORLD, "%s", query);
_log(QUERYSERV__ERROR, "Failed NPC Kill Log Entry Insert: %s", errbuf);
_log(QUERYSERV__ERROR, "%s", query);
}
}
}
@@ -241,8 +206,8 @@ void Database::LogPlayerDelete(QSPlayerLogDelete_Struct* QS, uint32 Items) {
"`char_id`='%i', `stack_size`='%i', `char_items`='%i'",
QS->char_id, QS->stack_size, QS->char_count, QS->char_count),
errbuf, 0, 0, &lastid)) {
_log(NET__WORLD, "Failed Delete Log Record Insert: %s", errbuf);
_log(NET__WORLD, "%s", query);
_log(QUERYSERV__ERROR, "Failed Delete Log Record Insert: %s", errbuf);
_log(QUERYSERV__ERROR, "%s", query);
}
if(Items > 0) {
@@ -253,15 +218,15 @@ void Database::LogPlayerDelete(QSPlayerLogDelete_Struct* QS, uint32 Items) {
lastid, QS->items[i].char_slot, QS->items[i].item_id, QS->items[i].charges, QS->items[i].aug_1,
QS->items[i].aug_2, QS->items[i].aug_3, QS->items[i].aug_4, QS->items[i].aug_5,
errbuf, 0, 0))) {
_log(NET__WORLD, "Failed Delete Log Record Entry Insert: %s", errbuf);
_log(NET__WORLD, "%s", query);
_log(QUERYSERV__ERROR, "Failed Delete Log Record Entry Insert: %s", errbuf);
_log(QUERYSERV__ERROR, "%s", query);
}
}
}
}
void Database::LogPlayerMove(QSPlayerLogMove_Struct* QS, uint32 Items) {
void Database::LogPlayerMove(QSPlayerLogMove_Struct* QS, uint32 Items) {
/* These are item moves */
char errbuf[MYSQL_ERRMSG_SIZE];
char* query = 0;
uint32 lastid = 0;
@@ -269,10 +234,9 @@ void Database::LogPlayerMove(QSPlayerLogMove_Struct* QS, uint32 Items) {
"`char_id`='%i', `from_slot`='%i', `to_slot`='%i', `stack_size`='%i', `char_items`='%i', `postaction`='%i'",
QS->char_id, QS->from_slot, QS->to_slot, QS->stack_size, QS->char_count, QS->postaction),
errbuf, 0, 0, &lastid)) {
_log(NET__WORLD, "Failed Move Log Record Insert: %s", errbuf);
_log(NET__WORLD, "%s", query);
}
_log(QUERYSERV__ERROR, "Failed Move Log Record Insert: %s", errbuf);
_log(QUERYSERV__ERROR, "%s", query);
}
if(Items > 0) {
for(int i = 0; i < Items; i++) {
if(!RunQuery(query, MakeAnyLenString(&query, "INSERT INTO `qs_player_move_record_entries` SET `event_id`='%i', "
@@ -281,16 +245,15 @@ void Database::LogPlayerMove(QSPlayerLogMove_Struct* QS, uint32 Items) {
QS->items[i].from_slot, QS->items[i].to_slot, QS->items[i].item_id, QS->items[i].charges,
QS->items[i].aug_1, QS->items[i].aug_2, QS->items[i].aug_3, QS->items[i].aug_4, QS->items[i].aug_5,
errbuf, 0, 0))) {
_log(NET__WORLD, "Failed Move Log Record Entry Insert: %s", errbuf);
_log(NET__WORLD, "%s", query);
_log(QUERYSERV__ERROR, "Failed Move Log Record Entry Insert: %s", errbuf);
_log(QUERYSERV__ERROR, "%s", query);
}
}
}
}
void Database::LogMerchantTransaction(QSMerchantLogTransaction_Struct* QS, uint32 Items) {
// Merchant transactions are from the perspective of the merchant, not the player -U
/* Merchant transactions are from the perspective of the merchant, not the player -U */
char errbuf[MYSQL_ERRMSG_SIZE];
char* query = 0;
uint32 lastid = 0;
@@ -300,8 +263,8 @@ void Database::LogMerchantTransaction(QSMerchantLogTransaction_Struct* QS, uint3
QS->zone_id, QS->merchant_id, QS->merchant_money.platinum, QS->merchant_money.gold, QS->merchant_money.silver, QS->merchant_money.copper, QS->merchant_count,
QS->char_id, QS->char_money.platinum, QS->char_money.gold, QS->char_money.silver, QS->char_money.copper, QS->char_count),
errbuf, 0, 0, &lastid)) {
_log(NET__WORLD, "Failed Transaction Log Record Insert: %s", errbuf);
_log(NET__WORLD, "%s", query);
_log(QUERYSERV__ERROR, "Failed Transaction Log Record Insert: %s", errbuf);
_log(QUERYSERV__ERROR, "%s", query);
}
if(Items > 0) {
@@ -312,10 +275,29 @@ void Database::LogMerchantTransaction(QSMerchantLogTransaction_Struct* QS, uint3
lastid, QS->items[i].char_slot, QS->items[i].item_id, QS->items[i].charges, QS->items[i].aug_1,
QS->items[i].aug_2, QS->items[i].aug_3, QS->items[i].aug_4, QS->items[i].aug_5,
errbuf, 0, 0))) {
_log(NET__WORLD, "Failed Transaction Log Record Entry Insert: %s", errbuf);
_log(NET__WORLD, "%s", query);
_log(QUERYSERV__ERROR, "Failed Transaction Log Record Entry Insert: %s", errbuf);
_log(QUERYSERV__ERROR, "%s", query);
}
}
}
safe_delete_array(query);
}
void Database::GeneralQueryReceive(ServerPacket *pack) {
/*
These are general queries passed from anywhere in zone instead of packing structures and breaking them down again and again
*/
char *Query = nullptr;
Query = new char[pack->ReadUInt32() + 1];
pack->ReadString(Query);
char errbuf[MYSQL_ERRMSG_SIZE];
char* query = 0;
uint32 lastid = 0;
if (!RunQuery(query, MakeAnyLenString(&query, Query), errbuf, 0, 0, &lastid)) {
_log(QUERYSERV__ERROR, "Failed Delete Log Record Insert: %s", errbuf);
_log(QUERYSERV__ERROR, "%s", query);
}
safe_delete_array(query);
safe_delete(pack);
safe_delete(Query);
}