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[Spells] Implemented SPA 415 SE_FFItemClass (#1688)
* prelim * Spell Focus implemented * AA implemented * Update spdat.h * Update spdat.h * prelim excludes * enum limit expansion * overhaul * v2 testing * updates * working * Fin * Update spell_effects.cpp * Update spell_effects.cpp * var fix * Update spell_effects.cpp make it not apply to casted spells... oops * Update spell_effects.cpp * Update spell_effects.cpp
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@@ -1230,7 +1230,7 @@ bool IsEffectIgnoredInStacking(int spa)
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case SE_LimitClass:
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case SE_LimitRace:
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case SE_FcBaseEffects:
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case 415:
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case SE_FFItemClass:
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case SE_SkillDamageAmount2:
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case SE_FcLimitUse:
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case SE_FcIncreaseNumHits:
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@@ -1298,6 +1298,7 @@ bool IsFocusLimit(int spa)
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case SE_Ff_Value_Min:
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case SE_Ff_Value_Max:
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case SE_Ff_FocusTimerMin:
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case SE_FFItemClass:
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return true;
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default:
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return false;
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