[Spells] Implemented SPA 415 SE_FFItemClass (#1688)

* prelim

* Spell Focus implemented

* AA implemented

* Update spdat.h

* Update spdat.h

* prelim excludes

* enum limit expansion

* overhaul

* v2 testing

* updates

* working

* Fin

* Update spell_effects.cpp

* Update spell_effects.cpp

* var fix

* Update spell_effects.cpp

make it not apply to casted spells... oops

* Update spell_effects.cpp

* Update spell_effects.cpp
This commit is contained in:
KayenEQ
2021-11-07 16:35:30 -05:00
committed by GitHub
parent 1cdb1816a2
commit 7f497f9d32
3 changed files with 154 additions and 5 deletions
+2 -1
View File
@@ -1230,7 +1230,7 @@ bool IsEffectIgnoredInStacking(int spa)
case SE_LimitClass:
case SE_LimitRace:
case SE_FcBaseEffects:
case 415:
case SE_FFItemClass:
case SE_SkillDamageAmount2:
case SE_FcLimitUse:
case SE_FcIncreaseNumHits:
@@ -1298,6 +1298,7 @@ bool IsFocusLimit(int spa)
case SE_Ff_Value_Min:
case SE_Ff_Value_Max:
case SE_Ff_FocusTimerMin:
case SE_FFItemClass:
return true;
default:
return false;