Fix some bugs with the use of the model field in npc_types

This commit is contained in:
Noudess
2019-10-15 13:22:49 -04:00
parent bcf0af0a8d
commit 7eb2e834b1
3 changed files with 11 additions and 5 deletions
+1
View File
@@ -449,6 +449,7 @@ public:
virtual inline uint16 GetDeity() const { return deity; }
virtual EQEmu::deity::DeityTypeBit GetDeityBit() { return EQEmu::deity::ConvertDeityTypeToDeityTypeBit((EQEmu::deity::DeityType)deity); }
inline uint16 GetRace() const { return race; }
inline uint16 GetModel() const { return (use_model == 0) ? race : use_model; }
inline uint8 GetGender() const { return gender; }
inline uint8 GetTexture() const { return texture; }
inline uint8 GetHelmTexture() const { return helmtexture; }