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[Code] PlayerEventLogs Global to Singleton Cleanup
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@@ -96,6 +96,12 @@ public:
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std::vector<PlayerEventAaPurchaseRepository::PlayerEventAaPurchase> aa_purchase;
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};
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static PlayerEventLogs* Instance()
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{
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static PlayerEventLogs instance;
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return &instance;
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}
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private:
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struct EtlSettings {
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bool enabled;
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@@ -129,6 +135,4 @@ public:
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std::map<PlayerEvent::EventType, EtlSettings> &GetEtlSettings() { return m_etl_settings;}
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};
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extern PlayerEventLogs player_event_logs;
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#endif //EQEMU_PLAYER_EVENT_LOGS_H
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