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[Code] PlayerEventLogs Global to Singleton Cleanup
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@@ -38,8 +38,6 @@
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#include "../../common/skill_caps.h"
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#include "../../common/evolving_items.h"
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PlayerEventLogs player_event_logs;
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void ExportSpells(SharedDatabase *db);
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void ExportSkillCaps(SharedDatabase *db);
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void ExportBaseData(SharedDatabase *db);
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