From 7dc57c3b05611ef1cbca17c60391f724a0269f09 Mon Sep 17 00:00:00 2001 From: Alex King <89047260+Kinglykrab@users.noreply.github.com> Date: Wed, 5 Apr 2023 11:24:54 -0400 Subject: [PATCH] [Cleanup] Utilize .empty() instead of checking for an empty string in Database::ReserveName() (#3198) # Notes - This is more performant. - https://pvs-studio.com/en/docs/warnings/v815/ --- common/database.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/common/database.cpp b/common/database.cpp index 65651c3fa..975aee16d 100644 --- a/common/database.cpp +++ b/common/database.cpp @@ -353,7 +353,7 @@ bool Database::ReserveName(uint32 account_id, char* name) { query = StringFormat("INSERT INTO `character_data` SET `account_id` = %i, `name` = '%s'", account_id, name); results = QueryDatabase(query); - if (!results.Success() || results.ErrorMessage() != ""){ return false; } + if (!results.Success() || !results.ErrorMessage().empty()){ return false; } // Put character into the default guild if rule is being used. int guild_id = RuleI(Character, DefaultGuild); @@ -363,7 +363,7 @@ bool Database::ReserveName(uint32 account_id, char* name) { if (character_id > -1) { query = StringFormat("INSERT INTO `guild_members` SET `char_id` = %i, `guild_id` = '%i'", character_id, guild_id); results = QueryDatabase(query); - if (!results.Success() || results.ErrorMessage() != ""){ + if (!results.Success() || !results.ErrorMessage().empty()){ LogInfo("Could not put character [{}] into default Guild", name); } }