Many tweaks to stream memory allocation, including but not limited to streams now are shared_ptrs.

This commit is contained in:
KimLS
2015-01-27 21:12:44 -08:00
parent d037bc9dcc
commit 7dbe6a7426
22 changed files with 111 additions and 111 deletions
+4 -3
View File
@@ -4,8 +4,9 @@
#include "types.h"
#include "eq_stream_intf.h"
#include "eq_stream.h"
#include <memory>
class EQStream;
class StructStrategy;
class OpcodeManager;
class EQApplicationPacket;
@@ -13,7 +14,7 @@ class EQApplicationPacket;
class EQStreamProxy : public EQStreamInterface {
public:
//takes ownership of the stream.
EQStreamProxy(EQStream *&stream, const StructStrategy *structs, OpcodeManager **opcodes);
EQStreamProxy(std::shared_ptr<EQStream> &stream, const StructStrategy *structs, OpcodeManager **opcodes);
virtual ~EQStreamProxy();
//EQStreamInterface:
@@ -35,7 +36,7 @@ public:
virtual const uint32 GetBytesRecvPerSecond() const;
protected:
EQStream *const m_stream; //we own this stream object.
std::shared_ptr<EQStream> const m_stream; //we own this stream object.
const StructStrategy *const m_structs; //we do not own this object.
//this is a pointer to a pointer to make it less likely that a packet will
//reference an invalid opcode manager when they are being reloaded.