Update world item instance references [skip ci]

This commit is contained in:
Akkadius 2020-03-31 03:28:35 -05:00
parent 3b9016f503
commit 7d8347a556

View File

@ -746,11 +746,11 @@ bool WorldDatabase::GetCharSelInventory(uint32 account_id, char *name, EQEmu::In
uint32 ornament_idfile = (uint32)atoul(row[13]);
uint32 ornament_hero_model = (uint32)atoul(row[14]);
const EQEmu::ItemData *item = GetItem(item_id);
const EQEmu::ItemData *item = content_db.GetItem(item_id);
if (!item)
continue;
EQEmu::ItemInstance *inst = CreateBaseItem(item, charges);
EQEmu::ItemInstance *inst = content_db.CreateBaseItem(item, charges);
if (inst == nullptr)
continue;