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add passive stance checks to commands and loading/saving. shouldn't be `
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+2
-1
@@ -497,7 +497,8 @@ public:
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void SetSpellTypeMaxHPLimit(uint16 spellType, uint8 hpLimit);
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inline uint16 GetSpellTypeAEOrGroupTargetCount(uint16 spellType) const { return _spellSettings[spellType].AEOrGroupTargetCount; }
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void SetSpellTypeAEOrGroupTargetCount(uint16 spellType, uint16 targetCount);
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bool BotPassiveCheck();
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bool GetShowHelm() const { return _showHelm; }
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void SetShowHelm(bool showHelm) { _showHelm = showHelm; }
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bool GetBehindMob() const { return _behindMobStatus; }
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