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[Client] Fix IsMoving for Client (#2318)
* [Client] Fix IsMoving for client * Consolidate member vars * Update client_process.cpp
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@@ -349,7 +349,8 @@ Client::Client(EQStreamInterface* ieqs)
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m_pp.InnateSkills[i] = InnateDisabled;
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temp_pvp = false;
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is_client_moving = false;
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moving = false;
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environment_damage_modifier = 0;
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invulnerable_environment_damage = false;
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