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[Spells] Update SPA 238 SE_IllusionPersistence allow illusions to persist through deaths at higher AA ranks. (#1884)
* start * working
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@@ -861,6 +861,7 @@ public:
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inline bool HasBaseEffectFocus() const { return (spellbonuses.FocusEffects[focusFcBaseEffects] || aabonuses.FocusEffects[focusFcBaseEffects] || itembonuses.FocusEffects[focusFcBaseEffects]); }
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int32 GetDualWieldingSameDelayWeapons() const { return dw_same_delay; }
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inline void SetDualWieldingSameDelayWeapons(int32 val) { dw_same_delay = val; }
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bool HasPersistDeathIllusion(int32 spell_id);
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bool TryDoubleMeleeRoundEffect();
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bool GetUseDoubleMeleeRoundDmgBonus() const { return use_double_melee_round_dmg_bonus; }
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