[Spells] Update SPA 238 SE_IllusionPersistence allow illusions to persist through deaths at higher AA ranks. (#1884)

* start

* working
This commit is contained in:
KayenEQ
2021-12-13 18:49:33 -05:00
committed by GitHub
parent 91c958ae63
commit 7cf66a2daa
5 changed files with 22 additions and 9 deletions
+1
View File
@@ -861,6 +861,7 @@ public:
inline bool HasBaseEffectFocus() const { return (spellbonuses.FocusEffects[focusFcBaseEffects] || aabonuses.FocusEffects[focusFcBaseEffects] || itembonuses.FocusEffects[focusFcBaseEffects]); }
int32 GetDualWieldingSameDelayWeapons() const { return dw_same_delay; }
inline void SetDualWieldingSameDelayWeapons(int32 val) { dw_same_delay = val; }
bool HasPersistDeathIllusion(int32 spell_id);
bool TryDoubleMeleeRoundEffect();
bool GetUseDoubleMeleeRoundDmgBonus() const { return use_double_melee_round_dmg_bonus; }