Pull Mob mainhand/offhand attack rounds into their own functions

This commit is contained in:
Michael Cook (mackal)
2015-07-05 01:15:46 -04:00
parent 578bbf657a
commit 7c89ab3fec
3 changed files with 62 additions and 54 deletions
+2
View File
@@ -167,6 +167,8 @@ public:
void CommonBreakInvisible();
bool HasDied();
virtual bool CheckDualWield();
void DoMainHandAttackRounds(Mob *target, ExtraAttackOptions *opts = nullptr);
void DoOffHandAttackRounds(Mob *target, ExtraAttackOptions *opts = nullptr);
//Appearance
void SendLevelAppearance();