mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-05 15:36:38 +00:00
Merge branch 'master' of https://github.com/EQEmu/Server into lsid
This commit is contained in:
+16
-49
@@ -99,52 +99,6 @@ ClientListEntry* ClientList::GetCLE(uint32 iID) {
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return 0;
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}
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//Account Limiting Code to limit the number of characters allowed on from a single account at once.
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void ClientList::EnforceSessionLimit(uint32 iLSAccountID) {
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ClientListEntry* ClientEntry = 0;
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LinkedListIterator<ClientListEntry*> iterator(clientlist, BACKWARD);
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int CharacterCount = 0;
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iterator.Reset();
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while(iterator.MoreElements()) {
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ClientEntry = iterator.GetData();
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if ((ClientEntry->LSAccountID() == iLSAccountID) &&
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((ClientEntry->Admin() <= (RuleI(World, ExemptAccountLimitStatus))) || (RuleI(World, ExemptAccountLimitStatus) < 0))) {
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CharacterCount++;
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if (CharacterCount >= (RuleI(World, AccountSessionLimit))){
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// If we have a char name, they are in a zone, so send a kick to the zone server
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if(strlen(ClientEntry->name())) {
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auto pack =
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new ServerPacket(ServerOP_KickPlayer, sizeof(ServerKickPlayer_Struct));
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ServerKickPlayer_Struct* skp = (ServerKickPlayer_Struct*) pack->pBuffer;
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strcpy(skp->adminname, "SessionLimit");
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strcpy(skp->name, ClientEntry->name());
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skp->adminrank = 255;
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zoneserver_list.SendPacket(pack);
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safe_delete(pack);
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}
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ClientEntry->SetOnline(CLE_Status_Offline);
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iterator.RemoveCurrent();
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continue;
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}
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}
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iterator.Advance();
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}
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}
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//Check current CLE Entry IPs against incoming connection
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void ClientList::GetCLEIP(uint32 iIP) {
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@@ -272,7 +226,7 @@ ClientListEntry* ClientList::FindCharacter(const char* name) {
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}
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iterator.Advance();
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}
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return 0;
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return nullptr;
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}
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ClientListEntry* ClientList::FindCLEByAccountID(uint32 iAccID) {
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@@ -285,7 +239,7 @@ ClientListEntry* ClientList::FindCLEByAccountID(uint32 iAccID) {
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}
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iterator.Advance();
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}
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return 0;
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return nullptr;
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}
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ClientListEntry* ClientList::FindCLEByCharacterID(uint32 iCharID) {
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@@ -298,7 +252,20 @@ ClientListEntry* ClientList::FindCLEByCharacterID(uint32 iCharID) {
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}
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iterator.Advance();
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}
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return 0;
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return nullptr;
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}
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ClientListEntry* ClientList::FindCLEByLSID(uint32 iLSID) {
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LinkedListIterator<ClientListEntry*> iterator(clientlist);
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iterator.Reset();
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while (iterator.MoreElements()) {
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if (iterator.GetData()->LSID() == iLSID) {
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return iterator.GetData();
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}
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iterator.Advance();
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}
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return nullptr;
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}
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void ClientList::SendCLEList(const int16& admin, const char* to, WorldTCPConnection* connection, const char* iName) {
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+1
-1
@@ -55,11 +55,11 @@ public:
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ClientListEntry* FindCharacter(const char* name);
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ClientListEntry* FindCLEByAccountID(uint32 iAccID);
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ClientListEntry* FindCLEByCharacterID(uint32 iCharID);
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ClientListEntry* FindCLEByLSID(uint32 iLSID);
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ClientListEntry* GetCLE(uint32 iID);
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void GetCLEIP(uint32 iIP);
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uint32 GetCLEIPCount(uint32 iLSAccountID);
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void DisconnectByIP(uint32 iIP);
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void EnforceSessionLimit(uint32 iLSAccountID);
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void CLCheckStale();
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void CLEKeepAlive(uint32 numupdates, uint32* wid);
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void CLEAdd(uint32 iLSID, const char* iLoginServerName, const char* iLoginName, const char* iLoginKey, int16 iWorldAdmin = 0, uint32 ip = 0, uint8 local=0);
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+45
-36
@@ -34,6 +34,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#include "worlddb.h"
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#include "zonelist.h"
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#include "clientlist.h"
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#include "cliententry.h"
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#include "world_config.h"
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@@ -67,42 +68,59 @@ void LoginServer::ProcessUsertoWorldReqLeg(uint16_t opcode, EQ::Net::Packet &p)
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uint32 id = database.GetAccountIDFromLSID("eqemu", utwr->lsaccountid);
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int16 status = database.CheckStatus(id);
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auto outpack = new ServerPacket;
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outpack->opcode = ServerOP_UsertoWorldRespLeg;
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outpack->size = sizeof(UsertoWorldResponseLegacy_Struct);
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outpack->pBuffer = new uchar[outpack->size];
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memset(outpack->pBuffer, 0, outpack->size);
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UsertoWorldResponseLegacy_Struct *utwrs = (UsertoWorldResponseLegacy_Struct *) outpack->pBuffer;
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ServerPacket outpack;
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outpack.opcode = ServerOP_UsertoWorldResp;
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outpack.size = sizeof(UsertoWorldResponse_Struct);
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outpack.pBuffer = new uchar[outpack.size];
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memset(outpack.pBuffer, 0, outpack.size);
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UsertoWorldResponse_Struct *utwrs = (UsertoWorldResponse_Struct *) outpack.pBuffer;
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utwrs->lsaccountid = utwr->lsaccountid;
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utwrs->ToID = utwr->FromID;
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utwrs->worldid = utwr->worldid;
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utwrs->response = UserToWorldStatusSuccess;
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if (Config->Locked == true) {
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if ((status == 0 || status < 100) && (status != -2 || status != -1)) {
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utwrs->response = 0;
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if (Config->Locked == true)
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{
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if (status < 100) {
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utwrs->response = UserToWorldStatusWorldUnavail;
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SendPacket(&outpack);
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return;
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}
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if (status >= 100) {
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utwrs->response = 1;
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}
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}
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else {
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utwrs->response = 1;
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}
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int32 x = Config->MaxClients;
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if ((int32) numplayers >= x && x != -1 && x != 255 && status < 80) {
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utwrs->response = -3;
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if ((int32)numplayers >= x && x != -1 && x != 255 && status < 80) {
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utwrs->response = UserToWorldStatusWorldAtCapacity;
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SendPacket(&outpack);
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return;
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}
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if (status == -1) {
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utwrs->response = -1;
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}
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if (status == -2) {
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utwrs->response = -2;
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utwrs->response = UserToWorldStatusSuspended;
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SendPacket(&outpack);
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return;
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}
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utwrs->worldid = utwr->worldid;
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SendPacket(outpack);
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delete outpack;
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if (status == -2) {
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utwrs->response = UserToWorldStatusBanned;
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SendPacket(&outpack);
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return;
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}
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if (RuleB(World, DisallowDuplicateAccountLogins)) {
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auto cle = client_list.FindCLEByLSID(utwr->lsaccountid);
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if (cle != nullptr) {
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auto status = cle->GetOnline();
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if (CLE_Status_Never != status && CLE_Status_Offline != status) {
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utwrs->response = UserToWorldStatusAlreadyOnline;
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SendPacket(&outpack);
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return;
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}
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}
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}
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SendPacket(&outpack);
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}
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void LoginServer::ProcessUsertoWorldReq(uint16_t opcode, EQ::Net::Packet &p)
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@@ -119,10 +137,13 @@ void LoginServer::ProcessUsertoWorldReq(uint16_t opcode, EQ::Net::Packet &p)
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outpack->size = sizeof(UsertoWorldResponse_Struct);
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outpack->pBuffer = new uchar[outpack->size];
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memset(outpack->pBuffer, 0, outpack->size);
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UsertoWorldResponse_Struct *utwrs = (UsertoWorldResponse_Struct *) outpack->pBuffer;
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utwrs->lsaccountid = utwr->lsaccountid;
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utwrs->ToID = utwr->FromID;
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strn0cpy(utwrs->login, utwr->login, 64);
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utwrs->worldid = utwr->worldid;
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utwrs->response = UserToWorldStatusSuccess;
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if (Config->Locked == true) {
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if ((status == 0 || status < 100) && (status != -2 || status != -1)) {
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@@ -161,12 +182,6 @@ void LoginServer::ProcessLSClientAuthLegacy(uint16_t opcode, EQ::Net::Packet &p)
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try {
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auto client_authentication_request = p.GetSerialize<ClientAuthLegacy_Struct>(0);
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if (RuleI(World, AccountSessionLimit) >= 0) {
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// Enforce the limit on the number of characters on the same account that can be
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// online at the same time.
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client_list.EnforceSessionLimit(client_authentication_request.loginserver_account_id);
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}
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LogDebug(
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"Processing Loginserver Auth Legacy | account_id [{0}] account_name [{1}] key [{2}] admin [{3}] ip [{4}] "
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"local_network [{5}]",
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@@ -201,12 +216,6 @@ void LoginServer::ProcessLSClientAuth(uint16_t opcode, EQ::Net::Packet &p)
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try {
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auto client_authentication_request = p.GetSerialize<ClientAuth_Struct>(0);
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if (RuleI(World, AccountSessionLimit) >= 0) {
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// Enforce the limit on the number of characters on the same account that can be
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// online at the same time.
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client_list.EnforceSessionLimit(client_authentication_request.loginserver_account_id);
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}
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LogDebug(
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"Processing Loginserver Auth | account_id [{0}] account_name [{1}] loginserver_name [{2}] key [{3}] "
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"admin [{4}] ip [{5}] local_network [{6}]",
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