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normalize includes: zone
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+6
-8
@@ -1,10 +1,10 @@
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#ifndef CORPSE_H
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#define CORPSE_H
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#include "mob.h"
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#include "client.h"
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#include "../common/loot.h"
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#include "../common/repositories/character_corpses_repository.h"
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#pragma once
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#include "common/loot.h"
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#include "common/repositories/character_corpses_repository.h"
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#include "zone/client.h"
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#include "zone/mob.h"
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class EQApplicationPacket;
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class Group;
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@@ -288,5 +288,3 @@ private:
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LootRequestType m_loot_request_type;
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uint32 m_account_id;
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};
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#endif
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