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Added direct inventory access, and event_loot for items and event_weapon_proc for items
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@@ -5099,7 +5099,6 @@ void Client::InitializeBuffSlots()
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buffs[x].spellid = SPELL_UNKNOWN;
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}
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current_buff_count = 0;
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buff_tic_timer = nullptr;
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}
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void Client::UninitializeBuffSlots()
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@@ -5116,7 +5115,6 @@ void NPC::InitializeBuffSlots()
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buffs[x].spellid = SPELL_UNKNOWN;
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}
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current_buff_count = 0;
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buff_tic_timer = nullptr;
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}
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void NPC::UninitializeBuffSlots()
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