mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-17 11:28:25 +00:00
[Quest API] Alphabetize Lua method exports. (#1673)
- Keeps things tidier. - Removes unnecessary/outdated comments at the top of files.
This commit is contained in:
+27
-29
@@ -140,35 +140,33 @@ uint32 Lua_Spawn::GetKillCount() {
|
||||
|
||||
luabind::scope lua_register_spawn() {
|
||||
return luabind::class_<Lua_Spawn>("Spawn")
|
||||
.def(luabind::constructor<>())
|
||||
.property("null", &Lua_Spawn::Null)
|
||||
.property("valid", &Lua_Spawn::Valid)
|
||||
.def("LoadGrid", (void(Lua_Spawn::*)(void))&Lua_Spawn::LoadGrid)
|
||||
.def("Enable", (void(Lua_Spawn::*)(void))&Lua_Spawn::Enable)
|
||||
.def("Disable", (void(Lua_Spawn::*)(void))&Lua_Spawn::Disable)
|
||||
.def("Enabled", (bool(Lua_Spawn::*)(void))&Lua_Spawn::Enabled)
|
||||
.def("Reset", (void(Lua_Spawn::*)(void))&Lua_Spawn::Reset)
|
||||
.def("Depop", (void(Lua_Spawn::*)(void))&Lua_Spawn::Depop)
|
||||
.def("Repop", (void(Lua_Spawn::*)(void))&Lua_Spawn::Repop)
|
||||
.def("Repop", (void(Lua_Spawn::*)(uint32))&Lua_Spawn::Repop)
|
||||
.def("ForceDespawn", (void(Lua_Spawn::*)(void))&Lua_Spawn::ForceDespawn)
|
||||
.def("GetID", (uint32(Lua_Spawn::*)(void))&Lua_Spawn::GetID)
|
||||
.def("GetX", (float(Lua_Spawn::*)(void))&Lua_Spawn::GetX)
|
||||
.def("GetY", (float(Lua_Spawn::*)(void))&Lua_Spawn::GetY)
|
||||
.def("GetZ", (float(Lua_Spawn::*)(void))&Lua_Spawn::GetZ)
|
||||
.def("GetHeading", (float(Lua_Spawn::*)(void))&Lua_Spawn::GetHeading)
|
||||
.def("SetRespawnTimer", (void(Lua_Spawn::*)(uint32))&Lua_Spawn::SetRespawnTimer)
|
||||
.def("SetVariance", (void(Lua_Spawn::*)(uint32))&Lua_Spawn::SetVariance)
|
||||
.def("GetVariance", (uint32(Lua_Spawn::*)(void))&Lua_Spawn::GetVariance)
|
||||
.def("RespawnTimer", (uint32(Lua_Spawn::*)(void))&Lua_Spawn::RespawnTimer)
|
||||
.def("SpawnGroupID", (uint32(Lua_Spawn::*)(void))&Lua_Spawn::SpawnGroupID)
|
||||
.def("CurrentNPCID", (uint32(Lua_Spawn::*)(void))&Lua_Spawn::CurrentNPCID)
|
||||
.def("SetCurrentNPCID", (void(Lua_Spawn::*)(uint32))&Lua_Spawn::SetCurrentNPCID)
|
||||
.def("GetSpawnCondition", (uint32(Lua_Spawn::*)(void))&Lua_Spawn::GetSpawnCondition)
|
||||
.def("NPCPointerValid", (bool(Lua_Spawn::*)(void))&Lua_Spawn::NPCPointerValid)
|
||||
.def("SetNPCPointer", (void(Lua_Spawn::*)(Lua_NPC))&Lua_Spawn::SetNPCPointer)
|
||||
.def("SetTimer", (void(Lua_Spawn::*)(uint32))&Lua_Spawn::SetTimer)
|
||||
.def("GetKillCount", (uint32(Lua_Spawn::*)(void))&Lua_Spawn::GetKillCount);
|
||||
.def(luabind::constructor<>())
|
||||
.def("CurrentNPCID", (uint32(Lua_Spawn::*)(void))&Lua_Spawn::CurrentNPCID)
|
||||
.def("Depop", (void(Lua_Spawn::*)(void))&Lua_Spawn::Depop)
|
||||
.def("Disable", (void(Lua_Spawn::*)(void))&Lua_Spawn::Disable)
|
||||
.def("Enable", (void(Lua_Spawn::*)(void))&Lua_Spawn::Enable)
|
||||
.def("Enabled", (bool(Lua_Spawn::*)(void))&Lua_Spawn::Enabled)
|
||||
.def("ForceDespawn", (void(Lua_Spawn::*)(void))&Lua_Spawn::ForceDespawn)
|
||||
.def("GetHeading", (float(Lua_Spawn::*)(void))&Lua_Spawn::GetHeading)
|
||||
.def("GetID", (uint32(Lua_Spawn::*)(void))&Lua_Spawn::GetID)
|
||||
.def("GetKillCount", (uint32(Lua_Spawn::*)(void))&Lua_Spawn::GetKillCount)
|
||||
.def("GetSpawnCondition", (uint32(Lua_Spawn::*)(void))&Lua_Spawn::GetSpawnCondition)
|
||||
.def("GetVariance", (uint32(Lua_Spawn::*)(void))&Lua_Spawn::GetVariance)
|
||||
.def("GetX", (float(Lua_Spawn::*)(void))&Lua_Spawn::GetX)
|
||||
.def("GetY", (float(Lua_Spawn::*)(void))&Lua_Spawn::GetY)
|
||||
.def("GetZ", (float(Lua_Spawn::*)(void))&Lua_Spawn::GetZ)
|
||||
.def("LoadGrid", (void(Lua_Spawn::*)(void))&Lua_Spawn::LoadGrid)
|
||||
.def("NPCPointerValid", (bool(Lua_Spawn::*)(void))&Lua_Spawn::NPCPointerValid)
|
||||
.def("Repop", (void(Lua_Spawn::*)(uint32))&Lua_Spawn::Repop)
|
||||
.def("Repop", (void(Lua_Spawn::*)(void))&Lua_Spawn::Repop)
|
||||
.def("Reset", (void(Lua_Spawn::*)(void))&Lua_Spawn::Reset)
|
||||
.def("RespawnTimer", (uint32(Lua_Spawn::*)(void))&Lua_Spawn::RespawnTimer)
|
||||
.def("SetCurrentNPCID", (void(Lua_Spawn::*)(uint32))&Lua_Spawn::SetCurrentNPCID)
|
||||
.def("SetNPCPointer", (void(Lua_Spawn::*)(Lua_NPC))&Lua_Spawn::SetNPCPointer)
|
||||
.def("SetRespawnTimer", (void(Lua_Spawn::*)(uint32))&Lua_Spawn::SetRespawnTimer)
|
||||
.def("SetTimer", (void(Lua_Spawn::*)(uint32))&Lua_Spawn::SetTimer)
|
||||
.def("SetVariance", (void(Lua_Spawn::*)(uint32))&Lua_Spawn::SetVariance)
|
||||
.def("SpawnGroupID", (uint32(Lua_Spawn::*)(void))&Lua_Spawn::SpawnGroupID);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user