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Switch local saved "animation" to signed
This variable is really the SpeedRun but packed as an int ...
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@@ -1222,7 +1222,7 @@ protected:
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glm::vec4 m_Position;
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/* Used to determine when an NPC has traversed so many units - to send a zone wide pos update */
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glm::vec4 last_major_update_position;
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uint16 animation;
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int animation; // this is really what MQ2 calls SpeedRun just packed like (int)(SpeedRun * 40.0f)
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float base_size;
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float size;
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float runspeed;
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