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Fixed most of the compiler warnings and cleaned up some code in spells_effects.cpp
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@@ -1054,7 +1054,7 @@ protected:
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Timer ranged_timer;
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float attack_speed; //% increase/decrease in attack speed (not haste)
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int8 attack_delay; //delay between attacks in 10ths of seconds
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float slow_mitigation; // Allows for a slow mitigation (100 = 100%, 50% = 50%)
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int16 slow_mitigation; // Allows for a slow mitigation (100 = 100%, 50% = 50%)
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Timer tic_timer;
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Timer mana_timer;
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