Fixed most of the compiler warnings and cleaned up some code in spells_effects.cpp

This commit is contained in:
KayenEQ
2014-10-31 22:40:49 -04:00
parent 441ddf233a
commit 7b0045290d
6 changed files with 67 additions and 67 deletions
+3 -3
View File
@@ -1082,7 +1082,7 @@ void Client::LeaveGroup() {
isgrouped = false;
}
void Group::HealGroup(uint32 heal_amt, Mob* caster, int32 range)
void Group::HealGroup(uint32 heal_amt, Mob* caster, float range)
{
if (!caster)
return;
@@ -1120,7 +1120,7 @@ void Group::HealGroup(uint32 heal_amt, Mob* caster, int32 range)
}
void Group::BalanceHP(int32 penalty, int32 range, Mob* caster, int32 limit)
void Group::BalanceHP(int32 penalty, float range, Mob* caster, int32 limit)
{
if (!caster)
return;
@@ -1170,7 +1170,7 @@ void Group::BalanceHP(int32 penalty, int32 range, Mob* caster, int32 limit)
}
}
void Group::BalanceMana(int32 penalty, int32 range, Mob* caster, int32 limit)
void Group::BalanceMana(int32 penalty, float range, Mob* caster, int32 limit)
{
if (!caster)
return;