Augment item events

This commit is contained in:
KimLS
2013-06-21 14:20:30 -07:00
parent 7b894a7c61
commit 7af04798fb
13 changed files with 182 additions and 16 deletions
+6
View File
@@ -94,6 +94,12 @@ void handle_item_proc(QuestInterface *parse, lua_State* L, Client* client, ItemI
std::vector<void*> *extra_pointers);
void handle_item_loot(QuestInterface *parse, lua_State* L, Client* client, ItemInst* item, Mob *mob, std::string data, uint32 extra_data,
std::vector<void*> *extra_pointers);
void handle_item_equip(QuestInterface *parse, lua_State* L, Client* client, ItemInst* item, Mob *mob, std::string data, uint32 extra_data,
std::vector<void*> *extra_pointers);
void handle_item_augment(QuestInterface *parse, lua_State* L, Client* client, ItemInst* item, Mob *mob, std::string data, uint32 extra_data,
std::vector<void*> *extra_pointers);
void handle_item_augment_reverse(QuestInterface *parse, lua_State* L, Client* client, ItemInst* item, Mob *mob, std::string data, uint32 extra_data,
std::vector<void*> *extra_pointers);
void handle_item_null(QuestInterface *parse, lua_State* L, Client* client, ItemInst* item, Mob *mob, std::string data, uint32 extra_data,
std::vector<void*> *extra_pointers);