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Some quest item and spell work, took out that stupid multiquesting code -> use your brains that's completely doable entirely in quests even perl
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+5
-6
@@ -284,17 +284,16 @@ int main(int argc, char** argv) {
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}
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parse = new QuestParserCollection();
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#ifdef EMBPERL
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//PerlXSParser *pxs = new PerlXSParser();
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PerlembParser *perl_parser = new PerlembParser();
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parse->RegisterQuestInterface(perl_parser, "pl");
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#endif
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#ifdef LUA_EQEMU
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LuaParser *lua_parser = new LuaParser();
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parse->RegisterQuestInterface(lua_parser, "lua");
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#endif
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#ifdef EMBPERL
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PerlembParser *perl_parser = new PerlembParser();
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parse->RegisterQuestInterface(perl_parser, "pl");
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#endif
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//now we have our parser, load the quests
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_log(ZONE__INIT, "Loading quests");
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parse->ReloadQuests();
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