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https://github.com/EQEmu/Server.git
synced 2026-05-22 16:28:28 +00:00
[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
This commit is contained in:
+130
-126
@@ -75,7 +75,7 @@ bool TaskManager::LoadTaskSets() {
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MAXTASKSETS, MAXTASKS);
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auto results = database.QueryDatabase(query);
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if (!results.Success()) {
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Log.Out(Logs::General, Logs::Error, "[TASKS]Error in TaskManager::LoadTaskSets: %s", results.ErrorMessage().c_str());
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Log(Logs::General, Logs::Error, "[TASKS]Error in TaskManager::LoadTaskSets: %s", results.ErrorMessage().c_str());
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return false;
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}
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@@ -84,7 +84,7 @@ bool TaskManager::LoadTaskSets() {
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int taskID = atoi(row[1]);
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TaskSets[taskSet].push_back(taskID);
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Log.Out(Logs::General, Logs::Tasks, "[GLOBALLOAD] Adding TaskID %4i to TaskSet %4i", taskID, taskSet);
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Log(Logs::General, Logs::Tasks, "[GLOBALLOAD] Adding TaskID %4i to TaskSet %4i", taskID, taskSet);
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}
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return true;
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@@ -92,7 +92,7 @@ bool TaskManager::LoadTaskSets() {
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bool TaskManager::LoadSingleTask(int TaskID) {
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Log.Out(Logs::General, Logs::Tasks, "[GLOBALLOAD] TaskManager::LoadSingleTask(%i)", TaskID);
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Log(Logs::General, Logs::Tasks, "[GLOBALLOAD] TaskManager::LoadSingleTask(%i)", TaskID);
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if((TaskID <= 0) || (TaskID >= MAXTASKS)) return false;
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@@ -116,21 +116,21 @@ bool TaskManager::LoadSingleTask(int TaskID) {
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void TaskManager::ReloadGoalLists() {
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if(!GoalListManager.LoadLists())
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Log.Out(Logs::Detail, Logs::Tasks,"TaskManager::LoadTasks LoadLists failed");
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Log(Logs::Detail, Logs::Tasks,"TaskManager::LoadTasks LoadLists failed");
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}
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bool TaskManager::LoadTasks(int singleTask) {
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// If TaskID !=0, then just load the task specified.
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Log.Out(Logs::General, Logs::Tasks, "[GLOBALLOAD] TaskManager::LoadTasks Called");
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Log(Logs::General, Logs::Tasks, "[GLOBALLOAD] TaskManager::LoadTasks Called");
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std::string query;
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if(singleTask == 0) {
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if(!GoalListManager.LoadLists())
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Log.Out(Logs::Detail, Logs::Tasks,"TaskManager::LoadTasks LoadLists failed");
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Log(Logs::Detail, Logs::Tasks,"TaskManager::LoadTasks LoadLists failed");
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if(!LoadTaskSets())
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Log.Out(Logs::Detail, Logs::Tasks,"TaskManager::LoadTasks LoadTaskSets failed");
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Log(Logs::Detail, Logs::Tasks,"TaskManager::LoadTasks LoadTaskSets failed");
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query = StringFormat("SELECT `id`, `duration`, `title`, `description`, `reward`, "
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"`rewardid`, `cashreward`, `xpreward`, `rewardmethod`, "
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@@ -147,7 +147,7 @@ bool TaskManager::LoadTasks(int singleTask) {
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auto results = database.QueryDatabase(query);
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if (!results.Success()) {
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Log.Out(Logs::General, Logs::Error, ERR_MYSQLERROR, results.ErrorMessage().c_str());
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Log(Logs::General, Logs::Error, ERR_MYSQLERROR, results.ErrorMessage().c_str());
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return false;
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}
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@@ -156,7 +156,7 @@ bool TaskManager::LoadTasks(int singleTask) {
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if((taskID <= 0) || (taskID >= MAXTASKS)) {
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// This shouldn't happen, as the SELECT is bounded by MAXTASKS
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Log.Out(Logs::General, Logs::Error, "[TASKS]Task ID %i out of range while loading tasks from database", taskID);
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Log(Logs::General, Logs::Error, "[TASKS]Task ID %i out of range while loading tasks from database", taskID);
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continue;
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}
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@@ -180,11 +180,11 @@ bool TaskManager::LoadTasks(int singleTask) {
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Tasks[taskID]->SequenceMode = ActivitiesSequential;
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Tasks[taskID]->LastStep = 0;
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Log.Out(Logs::General, Logs::Tasks, "[GLOBALLOAD] TaskID: %5i, Duration: %8i, StartZone: %3i Reward: %s MinLevel %i MaxLevel %i Repeatable: %s",
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Log(Logs::General, Logs::Tasks, "[GLOBALLOAD] TaskID: %5i, Duration: %8i, StartZone: %3i Reward: %s MinLevel %i MaxLevel %i Repeatable: %s",
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taskID, Tasks[taskID]->Duration, Tasks[taskID]->StartZone, Tasks[taskID]->Reward,
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Tasks[taskID]->MinLevel, Tasks[taskID]->MaxLevel,
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Tasks[taskID]->Repeatable ? "Yes" : "No");
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Log.Out(Logs::General, Logs::Tasks, "[GLOBALLOAD] Title: %s", Tasks[taskID]->Title);
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Log(Logs::General, Logs::Tasks, "[GLOBALLOAD] Title: %s", Tasks[taskID]->Title);
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}
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@@ -204,7 +204,7 @@ bool TaskManager::LoadTasks(int singleTask) {
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"ORDER BY taskid, activityid ASC", singleTask, MAXACTIVITIESPERTASK);
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results = database.QueryDatabase(query);
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if (!results.Success()) {
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Log.Out(Logs::General, Logs::Error, ERR_MYSQLERROR, results.ErrorMessage().c_str());
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Log(Logs::General, Logs::Error, ERR_MYSQLERROR, results.ErrorMessage().c_str());
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return false;
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}
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@@ -216,13 +216,13 @@ bool TaskManager::LoadTasks(int singleTask) {
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if((taskID <= 0) || (taskID >= MAXTASKS) || (activityID < 0) || (activityID >= MAXACTIVITIESPERTASK)) {
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// This shouldn't happen, as the SELECT is bounded by MAXTASKS
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Log.Out(Logs::General, Logs::Error, "[TASKS]Task or Activity ID (%i, %i) out of range while loading "
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Log(Logs::General, Logs::Error, "[TASKS]Task or Activity ID (%i, %i) out of range while loading "
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"activities from database", taskID, activityID);
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continue;
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}
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if(Tasks[taskID]==nullptr) {
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Log.Out(Logs::General, Logs::Error, "[TASKS]Activity for non-existent task (%i, %i) while loading activities from database", taskID, activityID);
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Log(Logs::General, Logs::Error, "[TASKS]Activity for non-existent task (%i, %i) while loading activities from database", taskID, activityID);
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continue;
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}
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@@ -239,7 +239,7 @@ bool TaskManager::LoadTasks(int singleTask) {
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// ERR_NOTASK errors.
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// Change to (activityID != (Tasks[taskID]->ActivityCount + 1)) to index from 1
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if(activityID != Tasks[taskID]->ActivityCount) {
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Log.Out(Logs::General, Logs::Error, "[TASKS]Activities for Task %i are not sequential starting at 0. Not loading task.", taskID, activityID);
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Log(Logs::General, Logs::Error, "[TASKS]Activities for Task %i are not sequential starting at 0. Not loading task.", taskID, activityID);
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Tasks[taskID] = nullptr;
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continue;
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}
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@@ -274,7 +274,7 @@ bool TaskManager::LoadTasks(int singleTask) {
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Tasks[taskID]->Activity[Tasks[taskID]->ActivityCount].ZoneID = atoi(row[11]);
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Tasks[taskID]->Activity[Tasks[taskID]->ActivityCount].Optional = atoi(row[12]);
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Log.Out(Logs::General, Logs::Tasks, "[GLOBALLOAD] Activity Slot %2i: ID %i for Task %5i. Type: %3i, GoalID: %8i, "
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Log(Logs::General, Logs::Tasks, "[GLOBALLOAD] Activity Slot %2i: ID %i for Task %5i. Type: %3i, GoalID: %8i, "
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"GoalMethod: %i, GoalCount: %3i, ZoneID:%3i",
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Tasks[taskID]->ActivityCount, activityID, taskID,
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Tasks[taskID]->Activity[Tasks[taskID]->ActivityCount].Type,
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@@ -283,9 +283,9 @@ bool TaskManager::LoadTasks(int singleTask) {
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Tasks[taskID]->Activity[Tasks[taskID]->ActivityCount].GoalCount,
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Tasks[taskID]->Activity[Tasks[taskID]->ActivityCount].ZoneID);
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Log.Out(Logs::General, Logs::Tasks, "[GLOBALLOAD] Text1: %s", Tasks[taskID]->Activity[Tasks[taskID]->ActivityCount].Text1);
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Log.Out(Logs::General, Logs::Tasks, "[GLOBALLOAD] Text2: %s", Tasks[taskID]->Activity[Tasks[taskID]->ActivityCount].Text2);
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Log.Out(Logs::General, Logs::Tasks, "[GLOBALLOAD] Text3: %s", Tasks[taskID]->Activity[Tasks[taskID]->ActivityCount].Text3);
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Log(Logs::General, Logs::Tasks, "[GLOBALLOAD] Text1: %s", Tasks[taskID]->Activity[Tasks[taskID]->ActivityCount].Text1);
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Log(Logs::General, Logs::Tasks, "[GLOBALLOAD] Text2: %s", Tasks[taskID]->Activity[Tasks[taskID]->ActivityCount].Text2);
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Log(Logs::General, Logs::Tasks, "[GLOBALLOAD] Text3: %s", Tasks[taskID]->Activity[Tasks[taskID]->ActivityCount].Text3);
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Tasks[taskID]->ActivityCount++;
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}
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@@ -307,7 +307,7 @@ bool TaskManager::SaveClientState(Client *c, ClientTaskState *state) {
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int characterID = c->CharacterID();
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Log.Out(Logs::Detail, Logs::Tasks,"TaskManager::SaveClientState for character ID %d", characterID);
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Log(Logs::Detail, Logs::Tasks,"TaskManager::SaveClientState for character ID %d", characterID);
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if(state->ActiveTaskCount > 0) {
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for(int task=0; task<MAXACTIVETASKS; task++) {
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@@ -317,16 +317,18 @@ bool TaskManager::SaveClientState(Client *c, ClientTaskState *state) {
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if(state->ActiveTasks[task].Updated) {
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Log.Out(Logs::General, Logs::Tasks, "[CLIENTSAVE] TaskManager::SaveClientState for character ID %d, Updating TaskIndex %i TaskID %i", characterID, task, taskID);
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Log(Logs::General, Logs::Tasks, "[CLIENTSAVE] TaskManager::SaveClientState for character ID %d, Updating TaskIndex %i TaskID %i", characterID, task, taskID);
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std::string query = StringFormat("REPLACE INTO character_tasks (charid, taskid, slot, acceptedtime) "
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"VALUES (%i, %i, %i, %i)",
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characterID, taskID, task, state->ActiveTasks[task].AcceptedTime);
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auto results = database.QueryDatabase(query);
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if(!results.Success())
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Log.Out(Logs::General, Logs::Error, ERR_MYSQLERROR, results.ErrorMessage().c_str());
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else
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if (!results.Success()) {
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Log(Logs::General, Logs::Error, ERR_MYSQLERROR, results.ErrorMessage().c_str());
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}
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else {
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state->ActiveTasks[task].Updated = false;
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}
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}
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@@ -339,7 +341,7 @@ bool TaskManager::SaveClientState(Client *c, ClientTaskState *state) {
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if(!state->ActiveTasks[task].Activity[activityIndex].Updated)
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continue;
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Log.Out(Logs::General, Logs::Tasks, "[CLIENTSAVE] TaskManager::SaveClientSate for character ID %d, Updating Activity %i, %i",
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Log(Logs::General, Logs::Tasks, "[CLIENTSAVE] TaskManager::SaveClientSate for character ID %d, Updating Activity %i, %i",
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characterID, task, activityIndex);
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if(updatedActivityCount==0)
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@@ -359,11 +361,11 @@ bool TaskManager::SaveClientState(Client *c, ClientTaskState *state) {
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if(updatedActivityCount == 0)
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continue;
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Log.Out(Logs::General, Logs::Tasks, "[CLIENTSAVE] Executing query %s", query.c_str());
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Log(Logs::General, Logs::Tasks, "[CLIENTSAVE] Executing query %s", query.c_str());
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auto results = database.QueryDatabase(query);
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if(!results.Success()) {
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Log.Out(Logs::General, Logs::Error, ERR_MYSQLERROR, results.ErrorMessage().c_str());
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Log(Logs::General, Logs::Error, ERR_MYSQLERROR, results.ErrorMessage().c_str());
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continue;
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}
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@@ -384,7 +386,7 @@ bool TaskManager::SaveClientState(Client *c, ClientTaskState *state) {
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for(unsigned int i=state->LastCompletedTaskLoaded; i<state->CompletedTasks.size(); i++) {
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Log.Out(Logs::General, Logs::Tasks, "[CLIENTSAVE] TaskManager::SaveClientState Saving Completed Task at slot %i", i);
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Log(Logs::General, Logs::Tasks, "[CLIENTSAVE] TaskManager::SaveClientState Saving Completed Task at slot %i", i);
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int taskID = state->CompletedTasks[i].TaskID;
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if((taskID <= 0) || (taskID >= MAXTASKS) || (Tasks[taskID] == nullptr))
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@@ -397,7 +399,7 @@ bool TaskManager::SaveClientState(Client *c, ClientTaskState *state) {
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std::string query = StringFormat(completedTaskQuery, characterID, state->CompletedTasks[i].CompletedTime, taskID, -1);
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auto results = database.QueryDatabase(query);
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if(!results.Success()) {
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Log.Out(Logs::General, Logs::Error, ERR_MYSQLERROR, results.ErrorMessage().c_str());
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Log(Logs::General, Logs::Error, ERR_MYSQLERROR, results.ErrorMessage().c_str());
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continue;
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}
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@@ -414,7 +416,7 @@ bool TaskManager::SaveClientState(Client *c, ClientTaskState *state) {
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query = StringFormat(completedTaskQuery, characterID, state->CompletedTasks[i].CompletedTime, taskID, j);
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results = database.QueryDatabase(query);
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if(!results.Success())
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Log.Out(Logs::General, Logs::Error, ERR_MYSQLERROR, results.ErrorMessage().c_str());
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Log(Logs::General, Logs::Error, ERR_MYSQLERROR, results.ErrorMessage().c_str());
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}
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@@ -460,14 +462,14 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
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state->ActiveTaskCount = 0;
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Log.Out(Logs::General, Logs::Tasks, "[CLIENTLOAD] TaskManager::LoadClientState for character ID %d", characterID);
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Log(Logs::General, Logs::Tasks, "[CLIENTLOAD] TaskManager::LoadClientState for character ID %d", characterID);
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std::string query = StringFormat("SELECT `taskid`, `slot`, `acceptedtime` "
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"FROM `character_tasks` "
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"WHERE `charid` = %i ORDER BY acceptedtime", characterID);
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auto results = database.QueryDatabase(query);
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if (!results.Success()) {
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Log.Out(Logs::General, Logs::Error, "[TASKS]Error in TaskManager::LoadClientState load Tasks: %s", results.ErrorMessage().c_str());
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Log(Logs::General, Logs::Error, "[TASKS]Error in TaskManager::LoadClientState load Tasks: %s", results.ErrorMessage().c_str());
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return false;
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}
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@@ -476,17 +478,17 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
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int slot = atoi(row[1]);
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if((taskID<0) || (taskID>=MAXTASKS)) {
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Log.Out(Logs::General, Logs::Error, "[TASKS]Task ID %i out of range while loading character tasks from database", taskID);
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Log(Logs::General, Logs::Error, "[TASKS]Task ID %i out of range while loading character tasks from database", taskID);
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continue;
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}
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if((slot<0) || (slot>=MAXACTIVETASKS)) {
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Log.Out(Logs::General, Logs::Error, "[TASKS] Slot %i out of range while loading character tasks from database", slot);
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Log(Logs::General, Logs::Error, "[TASKS] Slot %i out of range while loading character tasks from database", slot);
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continue;
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}
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if(state->ActiveTasks[slot].TaskID != TASKSLOTEMPTY) {
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Log.Out(Logs::General, Logs::Error, "[TASKS] Slot %i for Task %is is already occupied.", slot, taskID);
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Log(Logs::General, Logs::Error, "[TASKS] Slot %i for Task %is is already occupied.", slot, taskID);
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continue;
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}
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@@ -502,11 +504,11 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
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++state->ActiveTaskCount;
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Log.Out(Logs::General, Logs::Tasks, "[CLIENTLOAD] TaskManager::LoadClientState. Char: %i Task ID %i, Accepted Time: %8X", characterID, taskID, acceptedtime);
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Log(Logs::General, Logs::Tasks, "[CLIENTLOAD] TaskManager::LoadClientState. Char: %i Task ID %i, Accepted Time: %8X", characterID, taskID, acceptedtime);
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}
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// Load Activities
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Log.Out(Logs::General, Logs::Tasks, "[CLIENTLOAD] LoadClientState. Loading activities for character ID %d", characterID);
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Log(Logs::General, Logs::Tasks, "[CLIENTLOAD] LoadClientState. Loading activities for character ID %d", characterID);
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query = StringFormat("SELECT `taskid`, `activityid`, `donecount`, `completed` "
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"FROM `character_activities` "
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@@ -514,20 +516,20 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
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"ORDER BY `taskid` ASC, `activityid` ASC", characterID);
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results = database.QueryDatabase(query);
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if (!results.Success()){
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Log.Out(Logs::General, Logs::Error, "[TASKS]Error in TaskManager::LoadClientState load Activities: %s", results.ErrorMessage().c_str());
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Log(Logs::General, Logs::Error, "[TASKS]Error in TaskManager::LoadClientState load Activities: %s", results.ErrorMessage().c_str());
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return false;
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}
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for (auto row = results.begin(); row != results.end(); ++row) {
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int taskID = atoi(row[0]);
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if((taskID<0) || (taskID>=MAXTASKS)) {
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Log.Out(Logs::General, Logs::Error, "[TASKS]Task ID %i out of range while loading character activities from database", taskID);
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Log(Logs::General, Logs::Error, "[TASKS]Task ID %i out of range while loading character activities from database", taskID);
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continue;
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}
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int activityID = atoi(row[1]);
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if((activityID<0) || (activityID>=MAXACTIVITIESPERTASK)) {
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Log.Out(Logs::General, Logs::Error, "[TASKS]Activity ID %i out of range while loading character activities from database", activityID);
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Log(Logs::General, Logs::Error, "[TASKS]Activity ID %i out of range while loading character activities from database", activityID);
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continue;
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}
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@@ -541,7 +543,7 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
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}
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if(activeTaskIndex == -1) {
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Log.Out(Logs::General, Logs::Error, "[TASKS]Activity %i found for task %i which client does not have.", activityID, taskID);
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Log(Logs::General, Logs::Error, "[TASKS]Activity %i found for task %i which client does not have.", activityID, taskID);
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continue;
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}
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@@ -556,7 +558,7 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
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state->ActiveTasks[activeTaskIndex].Activity[activityID].Updated = false;
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Log.Out(Logs::General, Logs::Tasks, "[CLIENTLOAD] TaskManager::LoadClientState. Char: %i Task ID %i, ActivityID: %i, DoneCount: %i, Completed: %i", characterID, taskID, activityID, doneCount, completed);
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Log(Logs::General, Logs::Tasks, "[CLIENTLOAD] TaskManager::LoadClientState. Char: %i Task ID %i, ActivityID: %i, DoneCount: %i, Completed: %i", characterID, taskID, activityID, doneCount, completed);
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}
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@@ -567,7 +569,7 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
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characterID);
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results = database.QueryDatabase(query);
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if (!results.Success()) {
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Log.Out(Logs::General, Logs::Error, "[TASKS]Error in TaskManager::LoadClientState load completed tasks: %s", results.ErrorMessage().c_str());
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Log(Logs::General, Logs::Error, "[TASKS]Error in TaskManager::LoadClientState load completed tasks: %s", results.ErrorMessage().c_str());
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return false;
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}
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@@ -583,7 +585,7 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
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int taskID = atoi(row[0]);
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if((taskID <= 0) || (taskID >=MAXTASKS)) {
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Log.Out(Logs::General, Logs::Error, "[TASKS]Task ID %i out of range while loading completed tasks from database", taskID);
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Log(Logs::General, Logs::Error, "[TASKS]Task ID %i out of range while loading completed tasks from database", taskID);
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continue;
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}
|
||||
|
||||
@@ -593,7 +595,7 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
|
||||
// completed.
|
||||
int activityID = atoi(row[1]);
|
||||
if((activityID<-1) || (activityID>=MAXACTIVITIESPERTASK)) {
|
||||
Log.Out(Logs::General, Logs::Error, "[TASKS]Activity ID %i out of range while loading completed tasks from database", activityID);
|
||||
Log(Logs::General, Logs::Error, "[TASKS]Activity ID %i out of range while loading completed tasks from database", activityID);
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -634,14 +636,16 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
|
||||
"ORDER BY `taskid` ASC",
|
||||
characterID, MAXTASKS);
|
||||
results = database.QueryDatabase(query);
|
||||
if (!results.Success())
|
||||
Log.Out(Logs::General, Logs::Error, "[TASKS]Error in TaskManager::LoadClientState load enabled tasks: %s", results.ErrorMessage().c_str());
|
||||
else
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
if (!results.Success()) {
|
||||
Log(Logs::General, Logs::Error, "[TASKS]Error in TaskManager::LoadClientState load enabled tasks: %s", results.ErrorMessage().c_str());
|
||||
}
|
||||
else {
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
int taskID = atoi(row[0]);
|
||||
state->EnabledTasks.push_back(taskID);
|
||||
Log.Out(Logs::General, Logs::Tasks, "[CLIENTLOAD] Adding TaskID %i to enabled tasks", taskID);
|
||||
Log(Logs::General, Logs::Tasks, "[CLIENTLOAD] Adding TaskID %i to enabled tasks", taskID);
|
||||
}
|
||||
}
|
||||
|
||||
// Check that there is an entry in the client task state for every activity in each task
|
||||
// This should only break if a ServerOP adds or deletes activites for a task that players already
|
||||
@@ -653,7 +657,7 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
|
||||
c->Message(13, "Active Task Slot %i, references a task (%i), that does not exist. "
|
||||
"Removing from memory. Contact a GM to resolve this.",i, taskID);
|
||||
|
||||
Log.Out(Logs::General, Logs::Error, "[TASKS]Character %i has task %i which does not exist.", characterID, taskID);
|
||||
Log(Logs::General, Logs::Error, "[TASKS]Character %i has task %i which does not exist.", characterID, taskID);
|
||||
state->ActiveTasks[i].TaskID=TASKSLOTEMPTY;
|
||||
continue;
|
||||
|
||||
@@ -665,7 +669,7 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
|
||||
"Removing from memory. Contact a GM to resolve this.",
|
||||
taskID, Tasks[taskID]->Title);
|
||||
|
||||
Log.Out(Logs::General, Logs::Error, "[TASKS]Fatal error in character %i task state. Activity %i for "
|
||||
Log(Logs::General, Logs::Error, "[TASKS]Fatal error in character %i task state. Activity %i for "
|
||||
"Task %i either missing from client state or from task.", characterID, j, taskID);
|
||||
state->ActiveTasks[i].TaskID=TASKSLOTEMPTY;
|
||||
break;
|
||||
@@ -677,7 +681,7 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
|
||||
if(state->ActiveTasks[i].TaskID != TASKSLOTEMPTY)
|
||||
state->UnlockActivities(characterID, i);
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[CLIENTLOAD] LoadClientState for Character ID %d DONE!", characterID);
|
||||
Log(Logs::General, Logs::Tasks, "[CLIENTLOAD] LoadClientState for Character ID %d DONE!", characterID);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -711,9 +715,9 @@ void ClientTaskState::EnableTask(int characterID, int taskCount, int *tasks) {
|
||||
}
|
||||
}
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] New enabled task list ");
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] New enabled task list ");
|
||||
for(unsigned int i=0; i<EnabledTasks.size(); i++)
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] %i", EnabledTasks[i]);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] %i", EnabledTasks[i]);
|
||||
|
||||
if(tasksEnabled.empty() )
|
||||
return;
|
||||
@@ -726,11 +730,11 @@ void ClientTaskState::EnableTask(int characterID, int taskCount, int *tasks) {
|
||||
std::string query = queryStream.str();
|
||||
|
||||
if (tasksEnabled.size()) {
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Executing query %s", query.c_str());
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Executing query %s", query.c_str());
|
||||
database.QueryDatabase(query);
|
||||
}
|
||||
else {
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] EnableTask called for characterID: %u .. but, no tasks exist", characterID);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] EnableTask called for characterID: %u .. but, no tasks exist", characterID);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -762,9 +766,9 @@ void ClientTaskState::DisableTask(int charID, int taskCount, int *taskList) {
|
||||
}
|
||||
}
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] New enabled task list ");
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] New enabled task list ");
|
||||
for(unsigned int i=0; i<EnabledTasks.size(); i++)
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] %i", EnabledTasks[i]);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] %i", EnabledTasks[i]);
|
||||
|
||||
if(tasksDisabled.empty())
|
||||
return;
|
||||
@@ -780,11 +784,11 @@ void ClientTaskState::DisableTask(int charID, int taskCount, int *taskList) {
|
||||
std::string query = queryStream.str();
|
||||
|
||||
if (tasksDisabled.size()) {
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Executing query %s", query.c_str());
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Executing query %s", query.c_str());
|
||||
database.QueryDatabase(query);
|
||||
}
|
||||
else {
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] DisableTask called for characterID: %u .. but, no tasks exist", charID);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] DisableTask called for characterID: %u .. but, no tasks exist", charID);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -939,7 +943,7 @@ void TaskManager::TaskSetSelector(Client *c, ClientTaskState *state, Mob *mob, i
|
||||
int TaskListIndex = 0;
|
||||
int PlayerLevel = c->GetLevel();
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] TaskSetSelector called for taskset %i. EnableTaskSize is %i", TaskSetID,
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] TaskSetSelector called for taskset %i. EnableTaskSize is %i", TaskSetID,
|
||||
state->EnabledTasks.size());
|
||||
if((TaskSetID<=0) || (TaskSetID>=MAXTASKSETS)) return;
|
||||
|
||||
@@ -949,7 +953,7 @@ void TaskManager::TaskSetSelector(Client *c, ClientTaskState *state, Mob *mob, i
|
||||
|
||||
if(TaskSets[TaskSetID][0] == 0) {
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] TaskSets[%i][0] == 0. All Tasks in Set enabled.", TaskSetID);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] TaskSets[%i][0] == 0. All Tasks in Set enabled.", TaskSetID);
|
||||
auto Iterator = TaskSets[TaskSetID].begin();
|
||||
|
||||
while((Iterator != TaskSets[TaskSetID].end()) && (TaskListIndex < MAXCHOOSERENTRIES)) {
|
||||
@@ -972,7 +976,7 @@ void TaskManager::TaskSetSelector(Client *c, ClientTaskState *state, Mob *mob, i
|
||||
while((EnabledTaskIndex < state->EnabledTasks.size()) && (TaskSetIndex < TaskSets[TaskSetID].size()) &&
|
||||
(TaskListIndex < MAXCHOOSERENTRIES)) {
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Comparing EnabledTasks[%i] (%i) with TaskSets[%i][%i] (%i)",
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Comparing EnabledTasks[%i] (%i) with TaskSets[%i][%i] (%i)",
|
||||
EnabledTaskIndex, state->EnabledTasks[EnabledTaskIndex], TaskSetID, TaskSetIndex,
|
||||
TaskSets[TaskSetID][TaskSetIndex]);
|
||||
|
||||
@@ -1012,7 +1016,7 @@ void TaskManager::SendTaskSelector(Client *c, Mob *mob, int TaskCount, int *Task
|
||||
return;
|
||||
}
|
||||
// Titanium OpCode: 0x5e7c
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] TaskSelector for %i Tasks", TaskCount);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] TaskSelector for %i Tasks", TaskCount);
|
||||
char *Ptr;
|
||||
int PlayerLevel = c->GetLevel();
|
||||
|
||||
@@ -1136,7 +1140,7 @@ void TaskManager::SendTaskSelector(Client *c, Mob *mob, int TaskCount, int *Task
|
||||
|
||||
void TaskManager::SendTaskSelectorNew(Client *c, Mob *mob, int TaskCount, int *TaskList) {
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] TaskSelector for %i Tasks", TaskCount);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] TaskSelector for %i Tasks", TaskCount);
|
||||
|
||||
int PlayerLevel = c->GetLevel();
|
||||
|
||||
@@ -1304,7 +1308,7 @@ int ClientTaskState::GetActiveTaskID(int index) {
|
||||
|
||||
static void DeleteCompletedTaskFromDatabase(int charID, int taskID) {
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] DeleteCompletedTasksFromDatabase. CharID = %i, TaskID = %i", charID, taskID);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] DeleteCompletedTasksFromDatabase. CharID = %i, TaskID = %i", charID, taskID);
|
||||
|
||||
const std::string query = StringFormat("DELETE FROM completed_tasks WHERE charid=%i AND taskid = %i", charID, taskID);
|
||||
auto results = database.QueryDatabase(query);
|
||||
@@ -1312,7 +1316,7 @@ static void DeleteCompletedTaskFromDatabase(int charID, int taskID) {
|
||||
return;
|
||||
}
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Delete query %s", query.c_str());
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Delete query %s", query.c_str());
|
||||
}
|
||||
|
||||
bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
|
||||
@@ -1326,7 +1330,7 @@ bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
|
||||
// On loading the client state, all activities that are not completed, are
|
||||
// marked as hidden. For Sequential (non-stepped) mode, we mark the first
|
||||
// activity as active if not complete.
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] CharID: %i Task: %i Sequence mode is %i",
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] CharID: %i Task: %i Sequence mode is %i",
|
||||
CharID, ActiveTasks[TaskIndex].TaskID, Task->SequenceMode);
|
||||
if(Task->SequenceMode == ActivitiesSequential) {
|
||||
|
||||
@@ -1348,7 +1352,7 @@ bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
|
||||
}
|
||||
if(AllActivitiesComplete && RuleB(TaskSystem, RecordCompletedTasks)) {
|
||||
if(RuleB(TasksSystem, KeepOneRecordPerCompletedTask)) {
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] KeepOneRecord enabled");
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] KeepOneRecord enabled");
|
||||
auto Iterator = CompletedTasks.begin();
|
||||
int ErasedElements = 0;
|
||||
while(Iterator != CompletedTasks.end()) {
|
||||
@@ -1360,7 +1364,7 @@ bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
|
||||
else
|
||||
++Iterator;
|
||||
}
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Erased Element count is %i", ErasedElements);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Erased Element count is %i", ErasedElements);
|
||||
if(ErasedElements) {
|
||||
LastCompletedTaskLoaded -= ErasedElements;
|
||||
DeleteCompletedTaskFromDatabase(CharID, ActiveTasks[TaskIndex].TaskID);
|
||||
@@ -1377,7 +1381,7 @@ bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
|
||||
|
||||
CompletedTasks.push_back(cti);
|
||||
}
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Returning sequential task, AllActivitiesComplete is %i", AllActivitiesComplete);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Returning sequential task, AllActivitiesComplete is %i", AllActivitiesComplete);
|
||||
return AllActivitiesComplete;
|
||||
}
|
||||
|
||||
@@ -1386,7 +1390,7 @@ bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
|
||||
|
||||
bool CurrentStepComplete = true;
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Current Step is %i, Last Step is %i", ActiveTasks[TaskIndex].CurrentStep, Task->LastStep);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Current Step is %i, Last Step is %i", ActiveTasks[TaskIndex].CurrentStep, Task->LastStep);
|
||||
// If CurrentStep is -1, this is the first call to this method since loading the
|
||||
// client state. Unlock all activities with a step number of 0
|
||||
if(ActiveTasks[TaskIndex].CurrentStep == -1) {
|
||||
@@ -1421,7 +1425,7 @@ bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
|
||||
// If we are only keeping one completed record per task, and the player has done
|
||||
// the same task again, erase the previous completed entry for this task.
|
||||
if(RuleB(TasksSystem, KeepOneRecordPerCompletedTask)) {
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] KeepOneRecord enabled");
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] KeepOneRecord enabled");
|
||||
auto Iterator = CompletedTasks.begin();
|
||||
int ErasedElements = 0;
|
||||
while(Iterator != CompletedTasks.end()) {
|
||||
@@ -1433,7 +1437,7 @@ bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
|
||||
else
|
||||
++Iterator;
|
||||
}
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Erased Element count is %i", ErasedElements);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Erased Element count is %i", ErasedElements);
|
||||
if(ErasedElements) {
|
||||
LastCompletedTaskLoaded -= ErasedElements;
|
||||
DeleteCompletedTaskFromDatabase(CharID, ActiveTasks[TaskIndex].TaskID);
|
||||
@@ -1483,7 +1487,7 @@ bool ClientTaskState::UpdateTasksByNPC(Client *c, int ActivityType, int NPCTypeI
|
||||
|
||||
int Ret = false;
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState::UpdateTasks for NPCTypeID: %d", NPCTypeID);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState::UpdateTasks for NPCTypeID: %d", NPCTypeID);
|
||||
|
||||
// If the client has no tasks, there is nothing further to check.
|
||||
|
||||
@@ -1505,7 +1509,7 @@ bool ClientTaskState::UpdateTasksByNPC(Client *c, int ActivityType, int NPCTypeI
|
||||
if(Task->Activity[j].Type != ActivityType) continue;
|
||||
// Is there a zone restriction on the activity ?
|
||||
if((Task->Activity[j].ZoneID >0) && (Task->Activity[j].ZoneID != (int)zone->GetZoneID())) {
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Char: %s Task: %i, Activity %i, Activity type %i for NPC %i failed zone check",
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Char: %s Task: %i, Activity %i, Activity type %i for NPC %i failed zone check",
|
||||
c->GetName(), ActiveTasks[i].TaskID, j, ActivityType, NPCTypeID);
|
||||
continue;
|
||||
}
|
||||
@@ -1526,7 +1530,7 @@ bool ClientTaskState::UpdateTasksByNPC(Client *c, int ActivityType, int NPCTypeI
|
||||
continue;
|
||||
}
|
||||
// We found an active task to kill this type of NPC, so increment the done count
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Calling increment done count ByNPC");
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Calling increment done count ByNPC");
|
||||
IncrementDoneCount(c, Task, i, j);
|
||||
Ret = true;
|
||||
}
|
||||
@@ -1605,7 +1609,7 @@ void ClientTaskState::UpdateTasksForItem(Client *c, ActivityType Type, int ItemI
|
||||
|
||||
// If the client has no tasks, there is nothing further to check.
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState::UpdateTasksForItem(%d,%d)", Type, ItemID);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState::UpdateTasksForItem(%d,%d)", Type, ItemID);
|
||||
|
||||
if(ActiveTaskCount == 0) return;
|
||||
|
||||
@@ -1625,7 +1629,7 @@ void ClientTaskState::UpdateTasksForItem(Client *c, ActivityType Type, int ItemI
|
||||
if(Task->Activity[j].Type != (int)Type) continue;
|
||||
// Is there a zone restriction on the activity ?
|
||||
if((Task->Activity[j].ZoneID >0) && (Task->Activity[j].ZoneID != (int)zone->GetZoneID())) {
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Char: %s Activity type %i for Item %i failed zone check",
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Char: %s Activity type %i for Item %i failed zone check",
|
||||
c->GetName(), Type, ItemID);
|
||||
continue;
|
||||
}
|
||||
@@ -1646,7 +1650,7 @@ void ClientTaskState::UpdateTasksForItem(Client *c, ActivityType Type, int ItemI
|
||||
continue;
|
||||
}
|
||||
// We found an active task related to this item, so increment the done count
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Calling increment done count ForItem");
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Calling increment done count ForItem");
|
||||
IncrementDoneCount(c, Task, i, j, Count);
|
||||
}
|
||||
}
|
||||
@@ -1658,7 +1662,7 @@ void ClientTaskState::UpdateTasksOnExplore(Client *c, int ExploreID) {
|
||||
|
||||
// If the client has no tasks, there is nothing further to check.
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState::UpdateTasksOnExplore(%i)", ExploreID);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState::UpdateTasksOnExplore(%i)", ExploreID);
|
||||
if(ActiveTaskCount == 0) return;
|
||||
|
||||
for(int i=0; i<MAXACTIVETASKS; i++) {
|
||||
@@ -1676,7 +1680,7 @@ void ClientTaskState::UpdateTasksOnExplore(Client *c, int ExploreID) {
|
||||
// We are only interested in explore activities
|
||||
if(Task->Activity[j].Type != ActivityExplore) continue;
|
||||
if((Task->Activity[j].ZoneID >0) && (Task->Activity[j].ZoneID != (int)zone->GetZoneID())) {
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Char: %s Explore exploreid %i failed zone check",
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Char: %s Explore exploreid %i failed zone check",
|
||||
c->GetName(), ExploreID);
|
||||
continue;
|
||||
}
|
||||
@@ -1698,7 +1702,7 @@ void ClientTaskState::UpdateTasksOnExplore(Client *c, int ExploreID) {
|
||||
}
|
||||
// We found an active task to explore this area, so set done count to goal count
|
||||
// (Only a goal count of 1 makes sense for explore activities?)
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Increment on explore");
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Increment on explore");
|
||||
IncrementDoneCount(c, Task, i, j,
|
||||
Task->Activity[j].GoalCount - ActiveTasks[i].Activity[j].DoneCount);
|
||||
|
||||
@@ -1712,7 +1716,7 @@ bool ClientTaskState::UpdateTasksOnDeliver(Client *c, std::list<EQEmu::ItemInsta
|
||||
|
||||
bool Ret = false;
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState::UpdateTasksForOnDeliver(%d)", NPCTypeID);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState::UpdateTasksForOnDeliver(%d)", NPCTypeID);
|
||||
|
||||
if(ActiveTaskCount == 0) return false;
|
||||
|
||||
@@ -1733,7 +1737,7 @@ bool ClientTaskState::UpdateTasksOnDeliver(Client *c, std::list<EQEmu::ItemInsta
|
||||
(Task->Activity[j].Type != ActivityGiveCash)) continue;
|
||||
// Is there a zone restriction on the activity ?
|
||||
if((Task->Activity[j].ZoneID >0) && (Task->Activity[j].ZoneID != (int)zone->GetZoneID())) {
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Char: %s Deliver activity failed zone check (current zone %i, need zone %i",
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Char: %s Deliver activity failed zone check (current zone %i, need zone %i",
|
||||
c->GetName(), zone->GetZoneID(), Task->Activity[j].ZoneID);
|
||||
continue;
|
||||
}
|
||||
@@ -1742,7 +1746,7 @@ bool ClientTaskState::UpdateTasksOnDeliver(Client *c, std::list<EQEmu::ItemInsta
|
||||
// Is the activity related to these items ?
|
||||
//
|
||||
if((Task->Activity[j].Type == ActivityGiveCash) && Cash) {
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Increment on GiveCash");
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Increment on GiveCash");
|
||||
IncrementDoneCount(c, Task, i, j, Cash);
|
||||
Ret = true;
|
||||
}
|
||||
@@ -1764,7 +1768,7 @@ bool ClientTaskState::UpdateTasksOnDeliver(Client *c, std::list<EQEmu::ItemInsta
|
||||
continue;
|
||||
}
|
||||
// We found an active task related to this item, so increment the done count
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Increment on GiveItem");
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Increment on GiveItem");
|
||||
IncrementDoneCount(c, Task, i, j, k->GetCharges() <= 0 ? 1 : k->GetCharges());
|
||||
Ret = true;
|
||||
}
|
||||
@@ -1779,7 +1783,7 @@ void ClientTaskState::UpdateTasksOnTouch(Client *c, int ZoneID) {
|
||||
|
||||
// If the client has no tasks, there is nothing further to check.
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState::UpdateTasksOnTouch(%i)", ZoneID);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState::UpdateTasksOnTouch(%i)", ZoneID);
|
||||
if(ActiveTaskCount == 0) return;
|
||||
|
||||
for(int i=0; i<MAXACTIVETASKS; i++) {
|
||||
@@ -1798,13 +1802,13 @@ void ClientTaskState::UpdateTasksOnTouch(Client *c, int ZoneID) {
|
||||
if(Task->Activity[j].Type != ActivityTouch) continue;
|
||||
if(Task->Activity[j].GoalMethod != METHODSINGLEID) continue;
|
||||
if(Task->Activity[j].ZoneID != ZoneID) {
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Char: %s Touch activity failed zone check",
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Char: %s Touch activity failed zone check",
|
||||
c->GetName());
|
||||
continue;
|
||||
}
|
||||
// We found an active task to zone into this zone, so set done count to goal count
|
||||
// (Only a goal count of 1 makes sense for touch activities?)
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Increment on Touch");
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Increment on Touch");
|
||||
IncrementDoneCount(c, Task, i, j,
|
||||
Task->Activity[j].GoalCount - ActiveTasks[i].Activity[j].DoneCount);
|
||||
}
|
||||
@@ -1814,7 +1818,7 @@ void ClientTaskState::UpdateTasksOnTouch(Client *c, int ZoneID) {
|
||||
}
|
||||
void ClientTaskState::IncrementDoneCount(Client *c, TaskInformation* Task, int TaskIndex, int ActivityID, int Count, bool ignore_quest_update) {
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] IncrementDoneCount");
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] IncrementDoneCount");
|
||||
|
||||
ActiveTasks[TaskIndex].Activity[ActivityID].DoneCount += Count;
|
||||
|
||||
@@ -1831,7 +1835,7 @@ void ClientTaskState::IncrementDoneCount(Client *c, TaskInformation* Task, int T
|
||||
ActiveTasks[TaskIndex].Activity[ActivityID].Updated=true;
|
||||
// Have we reached the goal count for this activity ?
|
||||
if(ActiveTasks[TaskIndex].Activity[ActivityID].DoneCount >= Task->Activity[ActivityID].GoalCount) {
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Done (%i) = Goal (%i) for Activity %i",
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Done (%i) = Goal (%i) for Activity %i",
|
||||
ActiveTasks[TaskIndex].Activity[ActivityID].DoneCount,
|
||||
Task->Activity[ActivityID].GoalCount,
|
||||
ActivityID);
|
||||
@@ -1840,7 +1844,7 @@ void ClientTaskState::IncrementDoneCount(Client *c, TaskInformation* Task, int T
|
||||
ActiveTasks[TaskIndex].Activity[ActivityID].State = ActivityCompleted;
|
||||
// Unlock subsequent activities for this task
|
||||
bool TaskComplete = UnlockActivities(c->CharacterID(), TaskIndex);
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] TaskCompleted is %i", TaskComplete);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] TaskCompleted is %i", TaskComplete);
|
||||
// and by the 'Task Stage Completed' message
|
||||
c->SendTaskActivityComplete(ActiveTasks[TaskIndex].TaskID, ActivityID, TaskIndex);
|
||||
// Send the updated task/activity list to the client
|
||||
@@ -2017,7 +2021,7 @@ bool ClientTaskState::IsTaskActive(int TaskID) {
|
||||
|
||||
void ClientTaskState::FailTask(Client *c, int TaskID) {
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] FailTask %i, ActiveTaskCount is %i", TaskID, ActiveTaskCount);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] FailTask %i, ActiveTaskCount is %i", TaskID, ActiveTaskCount);
|
||||
if(ActiveTaskCount == 0) return;
|
||||
|
||||
for(int i=0; i<MAXACTIVETASKS; i++) {
|
||||
@@ -2035,7 +2039,7 @@ void ClientTaskState::FailTask(Client *c, int TaskID) {
|
||||
|
||||
bool ClientTaskState::IsTaskActivityActive(int TaskID, int ActivityID) {
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState IsTaskActivityActive(%i, %i).", TaskID, ActivityID);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState IsTaskActivityActive(%i, %i).", TaskID, ActivityID);
|
||||
// Quick sanity check
|
||||
if(ActivityID<0) return false;
|
||||
if(ActiveTaskCount == 0) return false;
|
||||
@@ -2060,7 +2064,7 @@ bool ClientTaskState::IsTaskActivityActive(int TaskID, int ActivityID) {
|
||||
// The ActivityID is out of range
|
||||
if(ActivityID >= Task->ActivityCount) return false;
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState IsTaskActivityActive(%i, %i). State is %i ", TaskID, ActivityID,
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState IsTaskActivityActive(%i, %i). State is %i ", TaskID, ActivityID,
|
||||
ActiveTasks[ActiveTaskIndex].Activity[ActivityID].State);
|
||||
|
||||
|
||||
@@ -2071,7 +2075,7 @@ bool ClientTaskState::IsTaskActivityActive(int TaskID, int ActivityID) {
|
||||
void ClientTaskState::UpdateTaskActivity(Client *c, int TaskID, int ActivityID, int Count, bool ignore_quest_update /*= false*/)
|
||||
{
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState UpdateTaskActivity(%i, %i, %i).", TaskID, ActivityID, Count);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState UpdateTaskActivity(%i, %i, %i).", TaskID, ActivityID, Count);
|
||||
|
||||
// Quick sanity check
|
||||
if((ActivityID<0) || (ActiveTaskCount==0)) return;
|
||||
@@ -2098,14 +2102,14 @@ void ClientTaskState::UpdateTaskActivity(Client *c, int TaskID, int ActivityID,
|
||||
|
||||
// The Activity is not currently active
|
||||
if(ActiveTasks[ActiveTaskIndex].Activity[ActivityID].State != ActivityActive) return;
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Increment done count on UpdateTaskActivity");
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Increment done count on UpdateTaskActivity");
|
||||
IncrementDoneCount(c, Task, ActiveTaskIndex, ActivityID, Count, ignore_quest_update);
|
||||
|
||||
}
|
||||
|
||||
void ClientTaskState::ResetTaskActivity(Client *c, int TaskID, int ActivityID) {
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState UpdateTaskActivity(%i, %i, 0).", TaskID, ActivityID);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState UpdateTaskActivity(%i, %i, 0).", TaskID, ActivityID);
|
||||
|
||||
// Quick sanity check
|
||||
if((ActivityID<0) || (ActiveTaskCount==0)) return;
|
||||
@@ -2133,7 +2137,7 @@ void ClientTaskState::ResetTaskActivity(Client *c, int TaskID, int ActivityID) {
|
||||
// The Activity is not currently active
|
||||
if(ActiveTasks[ActiveTaskIndex].Activity[ActivityID].State != ActivityActive) return;
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] ResetTaskActivityCount");
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] ResetTaskActivityCount");
|
||||
|
||||
ActiveTasks[ActiveTaskIndex].Activity[ActivityID].DoneCount = 0;
|
||||
|
||||
@@ -2199,7 +2203,7 @@ int ClientTaskState::IsTaskCompleted(int TaskID) {
|
||||
if(!(RuleB(TaskSystem, RecordCompletedTasks))) return -1;
|
||||
|
||||
for(unsigned int i=0; i<CompletedTasks.size(); i++) {
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Comparing completed task %i with %i", CompletedTasks[i].TaskID, TaskID);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Comparing completed task %i with %i", CompletedTasks[i].TaskID, TaskID);
|
||||
if(CompletedTasks[i].TaskID == TaskID) return 1;
|
||||
}
|
||||
|
||||
@@ -2301,7 +2305,7 @@ void Client::SendTaskComplete(int TaskIndex) {
|
||||
|
||||
void ClientTaskState::SendTaskHistory(Client *c, int TaskIndex) {
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Task History Requested for Completed Task Index %i", TaskIndex);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Task History Requested for Completed Task Index %i", TaskIndex);
|
||||
|
||||
// We only sent the most recent 50 completed tasks, so we need to offset the Index the client sent to us.
|
||||
|
||||
@@ -2428,7 +2432,7 @@ void Client::SendTaskFailed(int TaskID, int TaskIndex) {
|
||||
//tac->unknown5 = 0x00000001;
|
||||
tac->unknown5 = 0; // 0 for task complete or failed.
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] TaskFailed");
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] TaskFailed");
|
||||
|
||||
QueuePacket(outapp);
|
||||
safe_delete(outapp);
|
||||
@@ -2449,7 +2453,7 @@ void TaskManager::SendCompletedTasksToClient(Client *c, ClientTaskState *State)
|
||||
if(State->CompletedTasks.size() > 50)
|
||||
FirstTaskToSend = State->CompletedTasks.size() - 50;
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Completed Task Count: %i, First Task to send is %i, Last is %i",
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Completed Task Count: %i, First Task to send is %i, Last is %i",
|
||||
State->CompletedTasks.size(), FirstTaskToSend, LastTaskToSend);
|
||||
/*
|
||||
for(iterator=State->CompletedTasks.begin(); iterator!=State->CompletedTasks.end(); iterator++) {
|
||||
@@ -2706,12 +2710,12 @@ void TaskManager::SendActiveTasksToClient(Client *c, bool TaskComplete) {
|
||||
int StartTime = c->GetTaskStartTime(TaskIndex);
|
||||
|
||||
SendActiveTaskDescription(c, TaskID, TaskIndex, StartTime, Tasks[TaskID]->Duration, false);
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] SendActiveTasksToClient: Task %i, Activities: %i", TaskID, GetActivityCount(TaskID));
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] SendActiveTasksToClient: Task %i, Activities: %i", TaskID, GetActivityCount(TaskID));
|
||||
|
||||
int Sequence = 0;
|
||||
for(int Activity=0; Activity<GetActivityCount(TaskID); Activity++) {
|
||||
if(c->GetTaskActivityState(TaskIndex, Activity) != ActivityHidden) {
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Long: %i, %i, %i Complete=%i", TaskID, Activity, TaskIndex, TaskComplete);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Long: %i, %i, %i Complete=%i", TaskID, Activity, TaskIndex, TaskComplete);
|
||||
if(Activity==GetActivityCount(TaskID)-1)
|
||||
SendTaskActivityLong(c, TaskID, Activity, TaskIndex,
|
||||
Tasks[TaskID]->Activity[Activity].Optional,
|
||||
@@ -2721,7 +2725,7 @@ void TaskManager::SendActiveTasksToClient(Client *c, bool TaskComplete) {
|
||||
Tasks[TaskID]->Activity[Activity].Optional, 0);
|
||||
}
|
||||
else {
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Short: %i, %i, %i", TaskID, Activity, TaskIndex);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Short: %i, %i, %i", TaskID, Activity, TaskIndex);
|
||||
SendTaskActivityShort(c, TaskID, Activity, TaskIndex);
|
||||
}
|
||||
Sequence++;
|
||||
@@ -2742,13 +2746,13 @@ void TaskManager::SendSingleActiveTaskToClient(Client *c, int TaskIndex, bool Ta
|
||||
|
||||
int StartTime = c->GetTaskStartTime(TaskIndex);
|
||||
SendActiveTaskDescription(c, TaskID, TaskIndex, StartTime, Tasks[TaskID]->Duration, BringUpTaskJournal);
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] SendSingleActiveTasksToClient: Task %i, Activities: %i", TaskID, GetActivityCount(TaskID));
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] SendSingleActiveTasksToClient: Task %i, Activities: %i", TaskID, GetActivityCount(TaskID));
|
||||
|
||||
int Sequence = 0;
|
||||
|
||||
for(int Activity=0; Activity<GetActivityCount(TaskID); Activity++) {
|
||||
if(c->GetTaskActivityState(TaskIndex, Activity) != ActivityHidden) {
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Long: %i, %i, %i Complete=%i", TaskID, Activity, TaskIndex, TaskComplete);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Long: %i, %i, %i Complete=%i", TaskID, Activity, TaskIndex, TaskComplete);
|
||||
if(Activity==GetActivityCount(TaskID)-1)
|
||||
SendTaskActivityLong(c, TaskID, Activity, TaskIndex,
|
||||
Tasks[TaskID]->Activity[Activity].Optional, TaskComplete);
|
||||
@@ -2757,7 +2761,7 @@ void TaskManager::SendSingleActiveTaskToClient(Client *c, int TaskIndex, bool Ta
|
||||
Tasks[TaskID]->Activity[Activity].Optional, 0);
|
||||
}
|
||||
else {
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] Short: %i, %i, %i", TaskID, Activity, TaskIndex);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] Short: %i, %i, %i", TaskID, Activity, TaskIndex);
|
||||
SendTaskActivityShort(c, TaskID, Activity, TaskIndex);
|
||||
}
|
||||
Sequence++;
|
||||
@@ -2944,7 +2948,7 @@ void ClientTaskState::CancelTask(Client *c, int SequenceNumber, bool RemoveFromD
|
||||
cts->SequenceNumber = SequenceNumber;
|
||||
cts->unknown4 = 0x00000002;
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] CancelTask");
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] CancelTask");
|
||||
|
||||
c->QueuePacket(outapp);
|
||||
safe_delete(outapp);
|
||||
@@ -2956,24 +2960,24 @@ void ClientTaskState::CancelTask(Client *c, int SequenceNumber, bool RemoveFromD
|
||||
void ClientTaskState::RemoveTask(Client *c, int sequenceNumber) {
|
||||
|
||||
int characterID = c->CharacterID();
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState Cancel Task %i ", sequenceNumber);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState Cancel Task %i ", sequenceNumber);
|
||||
|
||||
std::string query = StringFormat("DELETE FROM character_activities WHERE charid=%i AND taskid = %i",
|
||||
characterID, ActiveTasks[sequenceNumber].TaskID);
|
||||
auto results = database.QueryDatabase(query);
|
||||
if(!results.Success()) {
|
||||
Log.Out(Logs::General, Logs::Error, "[TASKS] Error in CientTaskState::CancelTask %s", results.ErrorMessage().c_str());
|
||||
Log(Logs::General, Logs::Error, "[TASKS] Error in CientTaskState::CancelTask %s", results.ErrorMessage().c_str());
|
||||
return;
|
||||
}
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] CancelTask: %s", query.c_str());
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] CancelTask: %s", query.c_str());
|
||||
|
||||
query = StringFormat("DELETE FROM character_tasks WHERE charid=%i AND taskid = %i",
|
||||
characterID, ActiveTasks[sequenceNumber].TaskID);
|
||||
results = database.QueryDatabase(query);
|
||||
if(!results.Success())
|
||||
Log.Out(Logs::General, Logs::Error, "[TASKS] Error in CientTaskState::CancelTask %s", results.ErrorMessage().c_str());
|
||||
Log(Logs::General, Logs::Error, "[TASKS] Error in CientTaskState::CancelTask %s", results.ErrorMessage().c_str());
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] CancelTask: %s", query.c_str());
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] CancelTask: %s", query.c_str());
|
||||
|
||||
ActiveTasks[sequenceNumber].TaskID = TASKSLOTEMPTY;
|
||||
ActiveTaskCount--;
|
||||
@@ -3020,7 +3024,7 @@ void ClientTaskState::AcceptNewTask(Client *c, int TaskID, int NPCID, bool enfor
|
||||
//
|
||||
int FreeSlot = -1;
|
||||
for(int i=0; i<MAXACTIVETASKS; i++) {
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState Looking for free slot in slot %i, found TaskID of %i",
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState Looking for free slot in slot %i, found TaskID of %i",
|
||||
i, ActiveTasks[i].TaskID);
|
||||
if(ActiveTasks[i].TaskID == 0) {
|
||||
FreeSlot = i;
|
||||
@@ -3075,11 +3079,11 @@ void ClientTaskState::ProcessTaskProximities(Client *c, float X, float Y, float
|
||||
|
||||
if((LastX==X) && (LastY==Y) && (LastZ==Z)) return;
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[PROXIMITY] Checking proximities for Position %8.3f, %8.3f, %8.3f", X, Y, Z);
|
||||
Log(Logs::General, Logs::Tasks, "[PROXIMITY] Checking proximities for Position %8.3f, %8.3f, %8.3f", X, Y, Z);
|
||||
int ExploreID = taskmanager->ProximityManager.CheckProximities(X, Y, Z);
|
||||
|
||||
if(ExploreID > 0) {
|
||||
Log.Out(Logs::General, Logs::Tasks, "[PROXIMITY] Position %8.3f, %8.3f, %8.3f is within proximity %i", X, Y, Z, ExploreID);
|
||||
Log(Logs::General, Logs::Tasks, "[PROXIMITY] Position %8.3f, %8.3f, %8.3f is within proximity %i", X, Y, Z, ExploreID);
|
||||
UpdateTasksOnExplore(c, ExploreID);
|
||||
}
|
||||
}
|
||||
@@ -3103,7 +3107,7 @@ TaskGoalListManager::~TaskGoalListManager() {
|
||||
|
||||
bool TaskGoalListManager::LoadLists() {
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[GLOBALLOAD] TaskGoalListManager::LoadLists Called");
|
||||
Log(Logs::General, Logs::Tasks, "[GLOBALLOAD] TaskGoalListManager::LoadLists Called");
|
||||
|
||||
for(int i=0; i< NumberOfLists; i++)
|
||||
safe_delete_array(TaskGoalLists[i].GoalItemEntries);
|
||||
@@ -3122,7 +3126,7 @@ bool TaskGoalListManager::LoadLists() {
|
||||
}
|
||||
|
||||
NumberOfLists = results.RowCount();
|
||||
Log.Out(Logs::General, Logs::Tasks, "[GLOBALLOAD] Database returned a count of %i lists", NumberOfLists);
|
||||
Log(Logs::General, Logs::Tasks, "[GLOBALLOAD] Database returned a count of %i lists", NumberOfLists);
|
||||
|
||||
TaskGoalLists = new TaskGoalList_Struct[NumberOfLists];
|
||||
|
||||
@@ -3235,7 +3239,7 @@ std::vector<int> TaskGoalListManager::GetListContents(int ListID) {
|
||||
|
||||
bool TaskGoalListManager::IsInList(int ListID, int Entry) {
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] TaskGoalListManager::IsInList(%i, %i)", ListID, Entry);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] TaskGoalListManager::IsInList(%i, %i)", ListID, Entry);
|
||||
|
||||
int ListIndex = GetListByID(ListID);
|
||||
|
||||
@@ -3255,7 +3259,7 @@ bool TaskGoalListManager::IsInList(int ListID, int Entry) {
|
||||
else if(Entry < TaskGoalLists[ListIndex].GoalItemEntries[MiddleEntry])
|
||||
LastEntry = MiddleEntry - 1;
|
||||
else {
|
||||
Log.Out(Logs::General, Logs::Tasks, "[UPDATE] TaskGoalListManager::IsInList(%i, %i) returning true", ListIndex, Entry);
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] TaskGoalListManager::IsInList(%i, %i) returning true", ListIndex, Entry);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -3278,7 +3282,7 @@ TaskProximityManager::~TaskProximityManager() {
|
||||
bool TaskProximityManager::LoadProximities(int zoneID) {
|
||||
TaskProximity proximity;
|
||||
|
||||
Log.Out(Logs::General, Logs::Tasks, "[GLOBALLOAD] TaskProximityManager::LoadProximities Called for zone %i", zoneID);
|
||||
Log(Logs::General, Logs::Tasks, "[GLOBALLOAD] TaskProximityManager::LoadProximities Called for zone %i", zoneID);
|
||||
TaskProximities.clear();
|
||||
|
||||
std::string query = StringFormat("SELECT `exploreid`, `minx`, `maxx`, "
|
||||
@@ -3312,7 +3316,7 @@ int TaskProximityManager::CheckProximities(float X, float Y, float Z) {
|
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TaskProximity* P = &TaskProximities[i];
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Log.Out(Logs::General, Logs::Tasks, "[PROXIMITY] Checking %8.3f, %8.3f, %8.3f against %8.3f, %8.3f, %8.3f, %8.3f, %8.3f, %8.3f",
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Log(Logs::General, Logs::Tasks, "[PROXIMITY] Checking %8.3f, %8.3f, %8.3f against %8.3f, %8.3f, %8.3f, %8.3f, %8.3f, %8.3f",
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X, Y, Z, P->MinX, P->MaxX, P->MinY, P->MaxY, P->MinZ, P->MaxZ);
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if(X < P->MinX || X > P->MaxX || Y < P->MinY || Y > P->MaxY ||
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