[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details

This commit is contained in:
Akkadius
2017-04-01 03:51:46 -05:00
parent 93a6efa95f
commit 7aa1d243b0
131 changed files with 3126 additions and 3066 deletions
+1 -1
View File
@@ -232,7 +232,7 @@ void NPC::AddLootDrop(const EQEmu::ItemData *item2, ItemList* itemlist, int16 ch
auto item = new ServerLootItem_Struct;
#if EQDEBUG>=11
Log.Out(Logs::General, Logs::None, "Adding drop to npc: %s, Item: %i", GetName(), item2->ID);
Log(Logs::General, Logs::None, "Adding drop to npc: %s, Item: %i", GetName(), item2->ID);
#endif
EQApplicationPacket* outapp = nullptr;