[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details

This commit is contained in:
Akkadius
2017-04-01 03:51:46 -05:00
parent 93a6efa95f
commit 7aa1d243b0
131 changed files with 3126 additions and 3066 deletions
+9 -9
View File
@@ -133,9 +133,9 @@ bool Doors::Process()
void Doors::HandleClick(Client* sender, uint8 trigger)
{
//door debugging info dump
Log.Out(Logs::Detail, Logs::Doors, "%s clicked door %s (dbid %d, eqid %d) at %s", sender->GetName(), door_name, db_id, door_id, to_string(m_Position).c_str());
Log.Out(Logs::Detail, Logs::Doors, " incline %d, opentype %d, lockpick %d, key %d, nokeyring %d, trigger %d type %d, param %d", incline, opentype, lockpick, keyitem, nokeyring, trigger_door, trigger_type, door_param);
Log.Out(Logs::Detail, Logs::Doors, " size %d, invert %d, dest: %s %s", size, invert_state, dest_zone, to_string(m_Destination).c_str());
Log(Logs::Detail, Logs::Doors, "%s clicked door %s (dbid %d, eqid %d) at %s", sender->GetName(), door_name, db_id, door_id, to_string(m_Position).c_str());
Log(Logs::Detail, Logs::Doors, " incline %d, opentype %d, lockpick %d, key %d, nokeyring %d, trigger %d type %d, param %d", incline, opentype, lockpick, keyitem, nokeyring, trigger_door, trigger_type, door_param);
Log(Logs::Detail, Logs::Doors, " size %d, invert %d, dest: %s %s", size, invert_state, dest_zone, to_string(m_Destination).c_str());
auto outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
MoveDoor_Struct* md = (MoveDoor_Struct*)outapp->pBuffer;
@@ -291,7 +291,7 @@ void Doors::HandleClick(Client* sender, uint8 trigger)
float modskill = sender->GetSkill(EQEmu::skills::SkillPickLock);
sender->CheckIncreaseSkill(EQEmu::skills::SkillPickLock, nullptr, 1);
Log.Out(Logs::General, Logs::Skills, "Client has lockpicks: skill=%f", modskill);
Log(Logs::General, Logs::Skills, "Client has lockpicks: skill=%f", modskill);
if(GetLockpick() <= modskill)
{
@@ -547,13 +547,13 @@ void Doors::ToggleState(Mob *sender)
}
void Doors::DumpDoor(){
Log.Out(Logs::General, Logs::None,
Log(Logs::General, Logs::None,
"db_id:%i door_id:%i zone_name:%s door_name:%s %s",
db_id, door_id, zone_name, door_name, to_string(m_Position).c_str());
Log.Out(Logs::General, Logs::None,
Log(Logs::General, Logs::None,
"opentype:%i guild_id:%i lockpick:%i keyitem:%i nokeyring:%i trigger_door:%i trigger_type:%i door_param:%i open:%s",
opentype, guild_id, lockpick, keyitem, nokeyring, trigger_door, trigger_type, door_param, (isopen) ? "open":"closed");
Log.Out(Logs::General, Logs::None,
Log(Logs::General, Logs::None,
"dest_zone:%s destination:%s ",
dest_zone, to_string(m_Destination).c_str());
}
@@ -629,7 +629,7 @@ int32 ZoneDatabase::GetDoorsDBCountPlusOne(const char *zone_name, int16 version)
}
bool ZoneDatabase::LoadDoors(int32 iDoorCount, Door *into, const char *zone_name, int16 version) {
Log.Out(Logs::General, Logs::Status, "Loading Doors from database...");
Log(Logs::General, Logs::Status, "Loading Doors from database...");
// Door tmpDoor;
@@ -656,7 +656,7 @@ bool ZoneDatabase::LoadDoors(int32 iDoorCount, Door *into, const char *zone_name
into[rowIndex].db_id = atoi(row[0]);
into[rowIndex].door_id = atoi(row[1]);
Log.Out(Logs::Detail, Logs::Doors, "Door Load: db id: %u, door_id %u", into[rowIndex].db_id, into[rowIndex].door_id);
Log(Logs::Detail, Logs::Doors, "Door Load: db id: %u, door_id %u", into[rowIndex].db_id, into[rowIndex].door_id);
strn0cpy(into[rowIndex].zone_name,row[2],32);
strn0cpy(into[rowIndex].door_name,row[3],32);