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https://github.com/EQEmu/Server.git
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Streams work on all of the servers now
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+3
-4
@@ -21,11 +21,11 @@
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#include "../common/global_define.h"
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#include "clientlist.h"
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#include "../common/opcodemgr.h"
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#include "../common/eq_stream_factory.h"
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#include "../common/rulesys.h"
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#include "../common/servertalk.h"
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#include "../common/platform.h"
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#include "../common/crash.h"
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#include "../common/event/event_loop.h"
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#include "database.h"
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#include "ucsconfig.h"
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#include "chatchannel.h"
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@@ -36,7 +36,6 @@
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ChatChannelList *ChannelList;
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Clientlist *g_Clientlist;
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EQEmuLogSys Log;
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TimeoutManager timeout_manager;
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Database database;
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WorldServer *worldserver = nullptr;
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@@ -158,9 +157,9 @@ int main() {
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}
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worldserver->Process();
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timeout_manager.CheckTimeouts();
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EQ::EventLoop::Get().Process();
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Sleep(100);
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Sleep(1);
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}
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ChannelList->RemoveAllChannels();
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