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https://github.com/EQEmu/Server.git
synced 2025-12-16 01:01:30 +00:00
Small util to connect to a login server and get dbid if user/pass matches.
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@ -259,6 +259,7 @@ ENDIF(EQEMU_ENABLE_BOTS)
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OPTION(EQEMU_BUILD_SERVER "Build the game server." ON)
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OPTION(EQEMU_BUILD_LOGIN "Build the login server." OFF)
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OPTION(EQEMU_BUILD_HC "Build the headless client." OFF)
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OPTION(EQEMU_BUILD_LP "Build the login lookup proxy." OFF)
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OPTION(EQEMU_BUILD_TESTS "Build utility tests." OFF)
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OPTION(EQEMU_BUILD_PERL "Build Perl parser." ON)
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OPTION(EQEMU_BUILD_LUA "Build Lua parser." ON)
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@ -360,10 +361,10 @@ INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/format")
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INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/recast/detour/include")
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INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/recast/recast/include")
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IF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_HC)
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IF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_HC OR EQEMU_BUILD_LP)
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ADD_SUBDIRECTORY(common)
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ADD_SUBDIRECTORY(libs)
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ENDIF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_HC)
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ENDIF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_HC OR EQEMU_BUILD_LP)
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IF(EQEMU_BUILD_SERVER)
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ADD_SUBDIRECTORY(shared_memory)
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ADD_SUBDIRECTORY(world)
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@ -380,6 +381,10 @@ IF(EQEMU_BUILD_HC)
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ADD_SUBDIRECTORY(hc)
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ENDIF(EQEMU_BUILD_HC)
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IF(EQEMU_BUILD_LP)
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ADD_SUBDIRECTORY(lp)
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ENDIF(EQEMU_BUILD_LP)
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IF(EQEMU_BUILD_TESTS)
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ADD_SUBDIRECTORY(tests)
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ENDIF(EQEMU_BUILD_TESTS)
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20
lp/CMakeLists.txt
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20
lp/CMakeLists.txt
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@ -0,0 +1,20 @@
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CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
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SET(lp_sources
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main.cpp
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)
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SET(hc_headers
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)
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FIND_PACKAGE(OpenSSL REQUIRED)
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INCLUDE_DIRECTORIES(${OPENSSL_INCLUDE_DIR})
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ADD_EXECUTABLE(lp ${lp_sources} ${lp_headers})
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INSTALL(TARGETS lp RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
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TARGET_LINK_LIBRARIES(lp ${SERVER_LIBS} ${OPENSSL_LIBRARIES})
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SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
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176
lp/main.cpp
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176
lp/main.cpp
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@ -0,0 +1,176 @@
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#include <stdio.h>
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#include <string.h>
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#include <openssl/des.h>
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#include <memory>
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#include "../common/eqemu_logsys.h"
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#include "../common/json_config.h"
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#include "../common/net/daybreak_connection.h"
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#include "../common/net/dns.h"
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#include "../common/event/event_loop.h"
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#include "../common/event/timer.h"
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EQEmuLogSys LogSys;
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const char* eqcrypt_block(const char *buffer_in, size_t buffer_in_sz, char* buffer_out, bool enc) {
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DES_key_schedule k;
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DES_cblock v;
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memset(&k, 0, sizeof(DES_key_schedule));
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memset(&v, 0, sizeof(DES_cblock));
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if (!enc && buffer_in_sz && buffer_in_sz % 8 != 0) {
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return nullptr;
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}
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DES_ncbc_encrypt((const unsigned char*)buffer_in, (unsigned char*)buffer_out, (long)buffer_in_sz, &k, &v, enc);
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return buffer_out;
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}
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bool connected = false;
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bool running = true;
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std::unique_ptr<EQ::Net::DaybreakConnectionManager> m_login_connection_manager;
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std::shared_ptr<EQ::Net::DaybreakConnection> m_login_connection;
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std::string m_user;
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std::string m_pass;
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void LoginSendSessionReady()
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{
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EQ::Net::DynamicPacket p;
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p.PutUInt16(0, 1); //OP_SessionReady
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p.PutUInt32(2, 2);
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m_login_connection->QueuePacket(p);
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}
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void LoginSendLogin()
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{
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size_t buffer_len = m_user.length() + m_pass.length() + 2;
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std::unique_ptr<char[]> buffer(new char[buffer_len]);
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strcpy(&buffer[0], m_user.c_str());
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strcpy(&buffer[m_user.length() + 1], m_pass.c_str());
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size_t encrypted_len = buffer_len;
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if (encrypted_len % 8 > 0) {
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encrypted_len = ((encrypted_len / 8) + 1) * 8;
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}
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EQ::Net::DynamicPacket p;
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p.Resize(12 + encrypted_len);
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p.PutUInt16(0, 2); //OP_Login
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p.PutUInt32(2, 3);
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eqcrypt_block(&buffer[0], buffer_len, (char*)p.Data() + 12, true);
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m_login_connection->QueuePacket(p);
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}
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void LoginProcessLoginResponse(const EQ::Net::Packet & p)
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{
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auto encrypt_size = p.Length() - 12;
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if (encrypt_size % 8 > 0) {
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encrypt_size = (encrypt_size / 8) * 8;
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}
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std::unique_ptr<char[]> decrypted(new char[encrypt_size]);
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eqcrypt_block((char*)p.Data() + 12, encrypt_size, &decrypted[0], false);
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EQ::Net::StaticPacket sp(&decrypted[0], encrypt_size);
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auto response_error = sp.GetUInt16(1);
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if (response_error > 101) {
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printf("Error logging in response code: %u\n", response_error);
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m_login_connection->Close();
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}
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else {
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auto m_dbid = sp.GetUInt32(8);
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printf("Logged in successfully with dbid %u", m_dbid);
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m_login_connection->Close();
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}
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}
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void LoginOnNewConnection(std::shared_ptr<EQ::Net::DaybreakConnection> connection)
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{
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m_login_connection = connection;
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}
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void LoginOnStatusChange(std::shared_ptr<EQ::Net::DaybreakConnection> conn, EQ::Net::DbProtocolStatus from, EQ::Net::DbProtocolStatus to)
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{
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if (to == EQ::Net::StatusConnected) {
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connected = true;
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LoginSendSessionReady();
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}
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if (to == EQ::Net::StatusDisconnected) {
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running = false;
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}
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}
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void LoginOnPacketRecv(std::shared_ptr<EQ::Net::DaybreakConnection> conn, const EQ::Net::Packet &p) {
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auto opcode = p.GetUInt16(0);
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switch (opcode) {
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case 0x0017: //OP_ChatMessage
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LoginSendLogin();
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break;
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case 0x0018:
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LoginProcessLoginResponse(p);
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break;
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}
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}
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int main(int argc, char **argv) {
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LogSys.LoadLogSettingsDefaults();
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if (argc != 3) {
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printf("Usage: lp [username] [password]\n");
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return -1;
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}
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m_user = argv[1];
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m_pass = argv[2];
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std::string address;
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int port;
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EQ::Timer t(5000U, false, [&](EQ::Timer *timer) {
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if (!connected) {
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printf("Connection failure.\n");
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running = false;
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}
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});
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try {
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auto config = EQ::JsonConfigFile::Load("eqhost.json");
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address = config.GetVariableString("login", "address", "login.eqemulator.net");
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port = config.GetVariableInt("login", "port", 5999);
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}
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catch (std::exception) {
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printf("Unable to parse eqhost.json\n");
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return -1;
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}
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EQ::Net::DNSLookup(address, port, false, [&](const std::string &addr) {
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if (addr.empty()) {
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printf("DNS Error for %s\n", address.c_str());
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running = false;
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return;
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}
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m_login_connection_manager.reset(new EQ::Net::DaybreakConnectionManager());
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m_login_connection_manager->OnNewConnection(std::bind(&LoginOnNewConnection, std::placeholders::_1));
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m_login_connection_manager->OnConnectionStateChange(std::bind(&LoginOnStatusChange, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
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m_login_connection_manager->OnPacketRecv(std::bind(&LoginOnPacketRecv, std::placeholders::_1, std::placeholders::_2));
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m_login_connection_manager->Connect(addr, port);
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});
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while (running) {
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EQ::EventLoop::Get().Process();
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}
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return 0;
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}
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