Few more AA updates to use database instead of hard coded values.

This commit is contained in:
KayenEQ
2015-10-09 14:04:39 -04:00
parent 2cf59ae2f2
commit 79c9862131
5 changed files with 27 additions and 25 deletions
+2 -12
View File
@@ -2439,18 +2439,8 @@ uint16 Client::GetMaxSkillAfterSpecializationRules(SkillUseTypes skillid, uint16
}
}
// This should possibly be handled by bonuses rather than here.
switch(skillid)
{
case SkillTracking:
{
Result += ((GetAA(aaAdvancedTracking) * 10) + (GetAA(aaTuneofPursuance) * 10));
break;
}
default:
break;
}
Result += spellbonuses.RaiseSkillCap[skillid] + itembonuses.RaiseSkillCap[skillid] + aabonuses.RaiseSkillCap[skillid];
return Result;
}