diff --git a/world/adventure.cpp b/world/adventure.cpp index c6272cb31..b5ba4aea1 100644 --- a/world/adventure.cpp +++ b/world/adventure.cpp @@ -392,8 +392,7 @@ void Adventure::MoveCorpsesToGraveyard() charid_list.push_back(atoi(row[1])); } - for (auto iter = dbid_list.begin(); iter != dbid_list.end(); ++iter) - { + for (auto &elem : dbid_list) { float x = GetTemplate()->graveyard_x + emu_random.Real(-GetTemplate()->graveyard_radius, GetTemplate()->graveyard_radius); float y = GetTemplate()->graveyard_y + emu_random.Real(-GetTemplate()->graveyard_radius, GetTemplate()->graveyard_radius); float z = GetTemplate()->graveyard_z;