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[Quest API] Add EVENT_LOOT_ZONE to zone_controller (#1608)
* Add EVENT_LOOT_ZONE to zone_controller * Fix porting event_loot_zone to lua API * Remove extra spacing and remove forced message to allow for scripted responses. * Allow all script parsing to fire before sending a failed lootitem, add corpse_id * Only search for zone_controller once
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@@ -93,6 +93,7 @@ typedef enum {
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EVENT_COMBINE,
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EVENT_CONSIDER,
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EVENT_CONSIDER_CORPSE,
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EVENT_LOOT_ZONE,
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_LargestEventID
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} QuestEventID;
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