[Performance] Use static memory in EQ::Net::DaybreakConnection

This commit is contained in:
Akkadius 2025-01-27 02:42:14 -06:00
parent 6525051d2d
commit 78190798dc

View File

@ -1043,7 +1043,7 @@ void EQ::Net::DaybreakConnection::Decompress(Packet &p, size_t offset, size_t le
static uint8_t new_buffer[4096];
uint8_t *buffer = (uint8_t*)p.Data() + offset;
uint32_t new_length = 0;
static uint32_t new_length = 0;
if (buffer[0] == 0x5a) {
new_length = Inflate(buffer + 1, (uint32_t)length - 1, new_buffer, 4096);
@ -1062,9 +1062,9 @@ void EQ::Net::DaybreakConnection::Decompress(Packet &p, size_t offset, size_t le
void EQ::Net::DaybreakConnection::Compress(Packet &p, size_t offset, size_t length)
{
uint8_t new_buffer[2048] = { 0 };
static uint8_t new_buffer[2048] = { 0 };
uint8_t *buffer = (uint8_t*)p.Data() + offset;
uint32_t new_length = 0;
static uint32_t new_length = 0;
bool send_uncompressed = true;
if (length > 30) {
@ -1205,7 +1205,7 @@ void EQ::Net::DaybreakConnection::UpdateDataBudget(double budget_add)
void EQ::Net::DaybreakConnection::SendAck(int stream_id, uint16_t seq)
{
DaybreakReliableHeader ack;
static DaybreakReliableHeader ack = {};
ack.zero = 0;
ack.opcode = OP_Ack + stream_id;
ack.sequence = HostToNetwork(seq);
@ -1218,7 +1218,7 @@ void EQ::Net::DaybreakConnection::SendAck(int stream_id, uint16_t seq)
void EQ::Net::DaybreakConnection::SendOutOfOrderAck(int stream_id, uint16_t seq)
{
DaybreakReliableHeader ack;
static DaybreakReliableHeader ack = {};
ack.zero = 0;
ack.opcode = OP_OutOfOrderAck + stream_id;
ack.sequence = HostToNetwork(seq);
@ -1231,7 +1231,7 @@ void EQ::Net::DaybreakConnection::SendOutOfOrderAck(int stream_id, uint16_t seq)
void EQ::Net::DaybreakConnection::SendDisconnect()
{
DaybreakDisconnect disconnect;
static DaybreakDisconnect disconnect = {};
disconnect.zero = 0;
disconnect.opcode = OP_SessionDisconnect;
disconnect.connect_code = HostToNetwork(m_connect_code);
@ -1266,7 +1266,7 @@ void EQ::Net::DaybreakConnection::InternalBufferedSend(Packet &p)
void EQ::Net::DaybreakConnection::SendConnect()
{
DaybreakConnect connect;
static DaybreakConnect connect = {};
connect.zero = 0;
connect.opcode = OP_SessionRequest;
connect.protocol_version = HostToNetwork(3U);
@ -1281,7 +1281,7 @@ void EQ::Net::DaybreakConnection::SendConnect()
void EQ::Net::DaybreakConnection::SendKeepAlive()
{
DaybreakHeader keep_alive;
static DaybreakHeader keep_alive = {};
keep_alive.zero = 0;
keep_alive.opcode = OP_KeepAlive;
@ -1465,14 +1465,14 @@ void EQ::Net::DaybreakConnection::InternalQueuePacket(Packet &p, int stream_id,
}
else {
DynamicPacket packet;
DaybreakReliableHeader header;
static DaybreakReliableHeader header = {};
header.zero = 0;
header.opcode = OP_Packet + stream_id;
header.sequence = HostToNetwork(stream->sequence_out);
packet.PutSerialize(0, header);
packet.PutPacket(DaybreakReliableHeader::size(), p);
DaybreakSentPacket sent;
static DaybreakSentPacket sent = {};
sent.packet.PutPacket(0, packet);
sent.last_sent = Clock::now();
sent.first_sent = Clock::now();