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More work on getting remote calls up and running, added two remote calls list_zones and get_zone_info.
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@@ -91,7 +91,6 @@ SET(common_sources
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tinyxml/tinyxml.cpp
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tinyxml/tinyxmlerror.cpp
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tinyxml/tinyxmlparser.cpp
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web_interface_utils.cpp
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)
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SET(common_headers
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@@ -237,7 +236,6 @@ SET(common_headers
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StackWalker/StackWalker.h
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tinyxml/tinystr.h
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tinyxml/tinyxml.h
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web_interface_utils.h
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)
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SOURCE_GROUP(Patches FILES
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+2
-14
@@ -186,9 +186,8 @@
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#define ServerOP_QSPlayerLogMoves 0x4014
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#define ServerOP_QSMerchantLogTransactions 0x4015
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#define ServerOP_WIServGeneric 0x5001
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#define ServerOP_WIWorldResponse 0x5002
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#define ServerOP_WIClientRequest 0x5003
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#define ServerOP_WIRemoteCall 0x5001
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#define ServerOP_WIRemoteCallResponse 0x5002
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enum { QSG_LFGuild = 0 };
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enum { QSG_LFGuild_PlayerMatches = 0, QSG_LFGuild_UpdatePlayerInfo, QSG_LFGuild_RequestPlayerInfo, QSG_LFGuild_UpdateGuildInfo, QSG_LFGuild_GuildMatches,
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@@ -1233,17 +1232,6 @@ struct ReloadWorld_Struct{
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uint32 Option;
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};
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struct WI_Client_Request_Struct{
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char Client_UUID[64];
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char JSON_Data[0];
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};
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struct WI_Client_Response_Struct{
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char Client_UUID[64];
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char JSON_Data[0];
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};
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#pragma pack()
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#endif
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