[Character] Convert Character Corpses to Repositories (#3941)

* asdsa

* Final push

* Update character_corpses_repository.h

* Update character_corpses_repository.h

* Update zonedb.cpp

* Update zonedb.cpp

* Final push

* Update character_corpses_repository.h
This commit is contained in:
Alex King
2024-01-13 01:02:44 -05:00
committed by GitHub
parent 5d1c59c95f
commit 77c0eb3998
20 changed files with 819 additions and 731 deletions
+3 -1
View File
@@ -2058,8 +2058,10 @@ bool Corpse::MovePlayerCorpseToGraveyard()
{
Save();
glm::vec4 graveyard_point = zone->GetGraveyardPoint();
uint16_t instance_id = (zone->GetZoneID() == zone->graveyard_zoneid()) ? zone->GetInstanceID() : 0;
database.SendCharacterCorpseToGraveyard(corpse_db_id, zone->graveyard_zoneid(), instance_id, zone->GetGraveyardPoint());
database.SendCharacterCorpseToGraveyard(corpse_db_id, zone->graveyard_zoneid(), instance_id, graveyard_point);
SendWorldSpawnPlayerCorpseInZone(zone->graveyard_zoneid());
corpse_db_id = 0;