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[Character] Convert Character Corpses to Repositories (#3941)
* asdsa * Final push * Update character_corpses_repository.h * Update character_corpses_repository.h * Update zonedb.cpp * Update zonedb.cpp * Final push * Update character_corpses_repository.h
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@@ -1451,7 +1451,7 @@ public:
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void DepopAllCorpses();
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void DepopPlayerCorpse(uint32 dbid);
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void BuryPlayerCorpses();
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uint32 GetCorpseCount() { return database.GetCharacterCorpseCount(CharacterID()); }
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int64 GetCorpseCount() { return database.GetCharacterCorpseCount(CharacterID()); }
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uint32 GetCorpseID(int corpse) { return database.GetCharacterCorpseID(CharacterID(), corpse); }
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uint32 GetCorpseItemAt(int corpse_id, int slot_id) { return database.GetCharacterCorpseItemAt(corpse_id, slot_id); }
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void SuspendMinion(int value);
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