Mostly done with global base scaling work, dev tooling and various other works

This commit is contained in:
Akkadius
2018-11-04 23:26:34 -06:00
parent cc920e60d9
commit 775b5fcaf1
35 changed files with 2385 additions and 1713 deletions
+4 -8
View File
@@ -789,33 +789,29 @@ int lua_merchant_count_item(uint32 npc_id, uint32 item_id) {
std::string lua_item_link(int item_id) {
char text[250] = { 0 };
quest_manager.varlink(text, item_id);
return std::string(text);
return quest_manager.varlink(text, item_id);
}
std::string lua_say_link(const char *phrase, bool silent, const char *link_name) {
char text[256] = { 0 };
strncpy(text, phrase, 255);
quest_manager.saylink(text, silent, link_name);
return std::string(text);
return quest_manager.saylink(text, silent, link_name);
}
std::string lua_say_link(const char *phrase, bool silent) {
char text[256] = { 0 };
strncpy(text, phrase, 255);
quest_manager.saylink(text, silent, text);
return std::string(text);
return quest_manager.saylink(text, silent, text);
}
std::string lua_say_link(const char *phrase) {
char text[256] = { 0 };
strncpy(text, phrase, 255);
quest_manager.saylink(text, false, text);
return std::string(text);
return quest_manager.saylink(text, false, text);
}
std::string lua_get_data(std::string bucket_key) {