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Mostly done with global base scaling work, dev tooling and various other works
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@@ -382,7 +382,6 @@ public:
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void SendPetitionToAdmins();
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void AddLootToNPCS(uint32 item_id, uint32 count);
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void ListNPCs(Client* client, const char* arg1 = 0, const char* arg2 = 0, uint8 searchtype = 0);
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void ListNPCCorpses(Client* client);
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void ListPlayerCorpses(Client* client);
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int32 DeleteNPCCorpses();
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