[Bug Fix] Fix issue with mobs summoning PCs into ceilings (#1921)

This commit is contained in:
Paul Coene
2022-01-29 20:55:40 -05:00
committed by GitHub
parent a6cd0bc33a
commit 7749c626f0
2 changed files with 4 additions and 1 deletions
+3
View File
@@ -3594,7 +3594,10 @@ bool Mob::HateSummon() {
if(summon_level == 1) {
entity_list.MessageClose(this, true, 500, Chat::Say, "%s says 'You will not evade me, %s!' ", GetCleanName(), target->GetCleanName() );
float summoner_zoff = this->GetZOffset();
float summoned_zoff = target->GetZOffset();
auto new_pos = m_Position;
new_pos.z -= (summoner_zoff - summoned_zoff);
float angle = new_pos.w - target->GetHeading();
new_pos.w = target->GetHeading();