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[Cleanup] Cleanup Special Ability Code (#4365)
* [Cleanup] Cleanup Special Ability-based Code * Update emu_constants.cpp * Update emu_constants.cpp * Update emu_constants.cpp * Update special_ability.cpp * Cleanup * Update emu_constants.cpp
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@@ -2220,7 +2220,7 @@ void Mob::ApplySpellsBonuses(uint16 spell_id, uint8 casterlevel, StatBonuses *ne
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{
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// These don't generate the IMMUNE_ATKSPEED message and the icon shows up
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// but have no effect on the mobs attack speed
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if (GetSpecialAbility(UNSLOWABLE))
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if (GetSpecialAbility(SpecialAbility::SlowImmunity))
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break;
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if (effect_value < 0) //A few spells use negative values(Descriptions all indicate it should be a slow)
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