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Implemented per-client character creation limits
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@@ -41,7 +41,7 @@ public:
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bool Process();
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void ReceiveData(uchar* buf, int len);
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void SendCharInfo();
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void SendMaxCharCreate(int max_chars);
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void SendMaxCharCreate();
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void SendMembership();
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void SendMembershipSettings();
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void EnterWorld(bool TryBootup = true);
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