Implemented per-client character creation limits

This commit is contained in:
Uleat
2015-02-17 13:56:58 -05:00
parent e4be4d6895
commit 766641cd15
24 changed files with 790 additions and 597 deletions
+3 -3
View File
@@ -132,8 +132,8 @@ struct CharacterSelectEntry_Struct
/*0001*/ uint8 HairColor; //
/*0000*/ uint8 Face; //
/*0000*/ CharSelectEquip Equip[9];
/*0000*/ uint32 Primary; //
/*0000*/ uint32 Secondary; //
/*0000*/ uint32 PrimaryIDFile; //
/*0000*/ uint32 SecondaryIDFile; //
/*0000*/ uint8 Unknown15; // 0xff
/*0000*/ uint32 Deity; //
/*0000*/ uint16 Zone; //
@@ -142,7 +142,7 @@ struct CharacterSelectEntry_Struct
/*0000*/ uint8 Unknown19; // 0xff
/*0000*/ uint32 Race; //
/*0000*/ uint8 Tutorial; //
/*0000*/ uint8 Class_; //
/*0000*/ uint8 Class; //
/*0000*/ uint8 EyeColor1; //
/*0000*/ uint8 BeardColor; //
/*0000*/ uint8 EyeColor2; //